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CreativeApplications.Net reports innovation and catalogues projects, tools and platforms at the intersection of art, media and technology.
Paik Times Five was part of the one-night exhibition Infinite Loop , organized by the New Museum and curated by Lauren Cornell, the Executive Director of Rhizome and Adjunct Curator at the New Museum. The exhibition was presented in Seoul, South Korea by Calvin Klein. Created in tribute to the legendary video art pioneer, Nam June Paik, the exhibit featured artists whose works carry on the exploration of technology and participatory art – a movement Paik helped ignite in the 1960s.
Swivel Close-Up, a Kinect for Windows-based kiosk from FaceCake, lets customers visualize themselves in small accessories such as makeup, sunglasses, and jewelry.
Monday, August 22nd, 2011 Active learning isn’t far away from mainstream classrooms. Described below is a method to integrate Kinect and promotes active learning, higher level thinking and can be made relevant to all content areas.
2010-present Project Leader: Evan Suma FAAST is middleware to facilitate integration of full-body control with games and VR applications. The toolkit relies upon software from OpenNI and PrimeSense to track the user’s motion using the PrimeSensor or the Microsoft Kinect sensors.
After being able to control the basic features of a Kinect device (or any time-of-flight camera), the next thing many users look for is skeleton tracking. Skeleton tracking means to easily retrieve different joints of the human skeleton from depth images. The most famous solutions (or the only ones) to do so are the Microsoft Kinect SDK or the OpenNI framework.
PyKinect – write Kinect games using Python!
The KINECT Generations Project has been set up to help engage and
You can now use Greenfoot together with the Microsoft Kinect™ sensor. If you are planning to buy a Kinect for use with Greenfoot, please read the notes on purchasing a Kinect first. The Kinect sensor was developed by Microsoft originally for use with the Xbox games console.
The Kinect is currently the hardware that provides developers with the greatest opportunities for innovative programs - both games and "serious" artificial applications.
The most fun game on the block at the moment is the Kinect - no, not a game that uses the Kinect, the Microsoft Kinect itself. This is a full 3D scanner that can be used to digitise a scene and recognise elements within it. It's great fun to play with and there are lots of applications.