gaming
< mmorpg
< games
< virtual
< 3d
< tech
< kliger
The Beast At the beginning of 2001, visionary genius and all-around nice guy Jordan Weisman invited me to be the lead writer on a project designed to generate interest in the world of the upcoming Steven Spielberg movie, AI.
A nonprofit group says it plans to build a network called Neuronet purely to support virtual-reality game and business applications.
Adam Zaius Quiplash announces the opening of Open Life , an alternative Second Life grid developed in conjunction with Finnish developer RealXtend ( apparently the companies Admino and Ludocraft are in there somewhere too, but we're still a little hazy on the big picture [ Did I mention we're a bit hazy? Pardon the dust ]) - who have developed a custom viewer with additional features (like real 3D meshes instead of prims, python scripting, textures-via-HTTP, multiple attachment points per body part, and more) that are unsupported in Second Life currently.