How I Learned to Stop Worrying and Love Blender (Almost) Introduction This post is here to inform and educate.
Hopefully after reading this you will understand some of the basics of shape manipulation in Blender as well as how to generate a UV map suitable for uploading into Second Life as a sculpted prim. Your comments are welcome, so now on to the instructions. Requirements In order to complete this tutorial you'll need a few things.
Using Linden Script Language (LSL )