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Lively. Virtual human has a roving eye. Cookies on the New Scientist website close Our website uses cookies, which are small text files that are widely used in order to make websites work more effectively.

Virtual human has a roving eye

To continue using our website and consent to the use of cookies, click away from this box or click 'Close' Universal avatars bestride worlds. A virtual character, or avatar, for all the virtual worlds in which people play is the goal of a joint project between IBM and Linden Lab.

Universal avatars bestride worlds

The computer giant and the creator of Second Life are working on universal avatars that can travel between worlds. The project aims to open up virtual worlds by introducing open tools that work with any online environment. Gizmoz. 3B. Habbo Hotel. Flux Studio. Linden Lab Introduces Expressive Puppeteering to Second Life.