Introduction to event handling in ActionScript 3.0 Event handling in ActionScript has changed significantly over the past few releases of Flash Player. With the introduction of ActionScript 3.0, this trend continues. Using ActionScript 3.0, you have even more control when working with events. This article covers the new features related to event handling in ActionScript 3.0. You'll learn how the new EventDispatcher class works—especially in relation to using mouse events. You will also learn about event propagation, event objects, and how to create your own custom events.
New to ActionScript 3.0? Start here. I’ll teach you how to make your first Flash game. This tutorial has been read by thousands of people. It’s been used as teaching aids in schools, colleges and universities, it’s been translated into Spanish, Polish, Italian, French, and Turkish, and it’s even been used as the basis for some commercial games. By the time you’ve finished all twelve parts, you’ll have a good foundation in programming Flash. I help people make Flash games — Michael James Williams
ActionScript 3 Event Listeners Tips & Tricks | Almog Design Meteor.JS Issue, All Meteor Apps Should Use HTTPS Well this isn’t really a Meteor.JS issue or that Meteor is at fault. But there is an known issue with HTML5 web sockets, proxy servers and firewalls. From How HTML5 Web Sockets Interact With Proxy Servers Unencrypted WebSocket Connections and Transparent Proxy ServersIn case the unencrypted WebSocket traffic flows through a transparent proxy on its way to the WebSocket server, the connection is likely to fail in practice, since the browser does not issue the CONNECT method in this case.
Foundation Flash: - Free Flash/ActionScript Tutorials & Help
Jan 20 I admit, this post will be useless for most readers of this blog. But if you happen to be an Actionscript programmer… I had a minor epiphany today from which you might benefit. Thinkubator – A Thoughtprocess Interactive Blog » Blog Archive » The power and genius of mouseChildren and mouseEnabled.