Ww2.kqed. Maker Space In Education Series… 20 Reasons Your Students Should Be Making. It’s still summer time in the States and I couldn’t help but think of the idea of play, and that of course made me think of Maker Space.
I have long encourage Making in the classroom. It wasn’t until recently that I discovered that this idea is now a movement and one that I suggest all 21st century educators Make some room for. I hope you enjoy this series and I encourage you to send me information and resources, as I am also Making time to learn. First, to ensure you do not miss one of these valuable posts or other resources covering PBL, Digital Curriculum, Web 2.0, STEM, 21st century learning, and technology integration please sign up for 21centuryedtech by email or RSS. As always, I invite you to follow me on twitter (@mjgormans). Library Makerspace @ New Milford H.S. Harvard Wants to Know: How Does the Act of Making Shape Kids’ Brains? Big Ideas Culture Design Thinking Teaching Strategies A group of Harvard researchers is teaming up with schools in Oakland, Calif. to explore how kids learn through making.
Through an initiative called Project Zero, they’re investigating the theory that kids learn best when they’re actively engaged in designing and creating projects to explore concepts. It’s closely aligned with the idea of design thinking and the Maker Movement that’s quickly taking shape in progressive education circles. The Maker Movement Goes Global. Culture Teaching Strategies Courtesy: Exploratorium In step with the popularity and growing momentum of Maker Faire, the “maker movement” is going global with the help of the Exploratorium museum’s Global Studios.
After 40 plus years of work in this field, the Exploratorium, which is based in San Francisco, is stepping up its involvement in hands-on, informal science and technology education by working with groups across the world to spread and grow the movement. In addition to participating in all the Maker Faire events, bringing mini Tinkering Studios™ where visitors can experiment with the activities freely, the museum has also been called on to teach these ideas in far-reaching spots like Saudi Arabia and Italy. “Tinkering offers an opportunity to decide for yourself what it is you are interested in learning” “Tinkering is not something we invented or anyone invented,” said Luigi Anzivino, scientific content developer for the Tinkering Studio in the museum.
Related. Problem solving skills: The value added by maker spaces. What are the characteristics of great problem solvers?
For the past couple of months, I have been working on adapting the Workshop Model of Reading and Writing instruction to design a course I will offer in our school’s new maker space next year. What I especially like about the workshop model is that it deemphasizes content in favor of building the strategies and habits of mind that make a student an effective reader. The whole “give a man a fish…” metaphor looms large here. It became very clear to me that it could be adapted to almost any subject. Passion-Based Learning, Week 6: Minecraft and Makerspaces. Principal Matt Renwick is sharing weekly reflections about an afternoon computer club he and a teacher are sponsoring as an enrichment activity.
Engagement and Impact: Design Thinking and the Arts. That computer mouse that fits so nicely in your hand, the way your iPhone reacts to your creative way of spelling, the "so simple why didn't I think of that?
" Educator as a Maker Educator. Maker Education and Experiential Education. As those who follow me on Twitter and via this blog know, I am an advocate of the Maker Education movement.
The reason, as I’ve mentioned, is that I come from a background in Experiential Education. Many of underlying principles and learning activities related to maker education fit nicely into the tenets and principles related to experiential education. Since this discipline-learning philosophy has been around a lot longer than the more formalized, current maker education movement, those attempting to move maker education into more traditional educational settings might draw from the writings and literature of experiential education to help explain and contextualized maker education. Experiential Education, Maker Education, and John Dewey Many look at the philosophy and writings of John Dewey as providing the foundation of experiential education.
How the Maker Movement Connects Students to Engineering and Tech. Quin: My name is Quin and I live on the central coast of California.
I really like to do embedded electronics, soldering, hacking, 3-D printing and laser-cutting. - From the Principal's Office: Makerspaces Provide a World of Opportunities. 0 Comments April 5, 2014 By: Eric Sheninger Apr 5 Written by: 4/5/2014 1:37 PM.
From Minecraft to Modding, a Summer Tech Camp Explainer for Parents. You’ve probably noticed something new about those summer camp brochures that arrive by the dozens this time of year.
Instead of rolling rivers, cabins, and canoes, it’s all about computer screens, ear buds, and kids gathered around an iPad. That’s right: Tech camps are having their moment. Game modding, robotics, coding, and even app creation are some of the most popular programs offered for kids as young as 8. And if you're concerned about your kid spending the summer indoors glued to a computer, consider this: Educational experts consider the knowledge that kids gain at these camps to be essential 21st-century skills and critical for any STEM-related field. DIY Girls at Telfair Elementary School sparking interest in technology. PACOIMA >> After her second week in DIY Girls, Gia Curcio began thinking being an engineer could be as much fun as being a detective. Using cardboard, copper tape, wiring and a buzzer — along with a great deal of creativity — the Telfair Elementary School fifth-grader and two of her classmates are now creating a homemade version of the addictive smartphone game Flappy Bird.
“It’s cool because some people can’t even do this,” Curcio, 11, said from her classroom. Curcio is one of about 50 girls from Telfair and Vaughn Next Century Learning Center in Pacoima taking electronics and computer programming and learning how to use power tools, solder and do woodwork. Their instructor and role model is DIY (Do-It-Yourself) Girls founder Luz Rivas, an MIT-trained engineer whose own interest in a technical career was sparked as a fifth grader at Telfair in programming classes.
Rivas, raised by a single mother who had immigrated from Mexico, was the first in her family to go to college. My 10 Commandments for Makers. How educators are impacting the maker movement. Kids Enjoying Maker Faire by Don DeBold on Flickr I have a confession: I am not a “maker” in the conventional sense. The Role of Peer Assessment in a Maker Classroom. Background When I first started using a problem based curriculum in science I admit that I had no idea what to expect.
The 'maker movement' creates D.I.Y. revolution. Detroit — Think of the colorful Mt. Elliott Makerspace as a playroom where tools – such as soldering irons and electronics – are the toys. A bank of Macs and PCs lines one wall where kids can research how to make things, learn to mix music with Garage Band, or build their own digital world with Minecraft.
Windows behind the computers – a sort of bridge between the 20th and 21st centuries – offer a full view of a retired machinist’s woodworking shop. Bookshelves stuffed with remote-control cars, arts-and-crafts supplies, and beginning robotics kits flank a doorway leading to a bike shop. A School That Ditches All the Rules, But Not the Rigor. PlayMaker School How can we make school a joyful experience without sacrificing rigor? What’s the best way to measure true learning? What’s the purpose of school? The founders and teachers at the PlayMaker School (watch the PBS Newshour report by April Brown), an all-game based school in Los Angeles, are asking those big, abstract questions that all teachers grapple with. And they’re trying to find their own answers through their constantly morphing, complex experiment.
Here are their thoughts about these issues, in their own words, from extended answers to the PBS NewsHour report. Tedd Wakeman/PlayMaker co-teacher. Sixth graders ditch traditional lessons to create video game businesses. 107248Game-based school uses play to engage kidsStudents at the PlayMaker school in Santa Monica, California are engaged with games using varying degrees of technology.2014-07-09 12:00 amdisabledkPhC2Fw4tTQfalse Watch students at the PlayMaker school in Santa Monica, California, engage with games using varying degrees of technology. Harvard Wants to Know: How Does the Act of Making Shape Kids’ Brains? Big Ideas Culture Design Thinking Teaching Strategies A group of Harvard researchers is teaming up with schools in Oakland, Calif. to explore how kids learn through making. Through an initiative called Project Zero, they’re investigating the theory that kids learn best when they’re actively engaged in designing and creating projects to explore concepts. Lessons In Manhood: A Boys' School Turns Work Into Wonders.
Hide captionAt East Bay School for Boys, sometimes the sparks of inspiration result in, well, actual sparks. Courtesy East Bay School for Boys. How the Maker Movement Is Moving into Classrooms.