4WARD. J115200 - System. Planets radius and possible schemas. Eve online planetary interaction. EVE Online and the EVE logo are the registered trademarks of CCP hf.
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PI Production Cost Projection (Forge Prices) by Wyke Mossari. PI Guide Contents. EVE cruncher: planetary schematics listing. EVE cruncher: Planet search. How to - EVE Planetary Planner. The Planets Plan allow you to test planets setup. You can set a Command Center Upgrades and Interplanetary Consolidation skill level. After that you can select the type of planets you want to setup. (The maximum number of planets is decided by you Interplanetary Consolidation skill level).
The remaining number of planet you can settle is shown. If you have selected a Product (Product level & name), you use it for the Planets Plan. You can give custom names to your planets (By default it is just Planet X (with X the number of planets you already created) You can change the Command Center according to your Command Center Upgrades skill. The used/maximum available CPU and powergrid and show for information. You can also allocate a percentage of the CPU/powergird to links. EVE Insider. Eve tools - Market prices, reprocessing, manufacturing calculator, price check. Access Denied. EvE Tyrannis - Planetary Interaction (Spreadsheet revised by 4WARD Inc.) E-UNI Planetary Interaction Single-Planet P3 Guide. Eve_PI_Diagrams_v1_4.pdf (application/pdf Objeto) Planetary Interaction. Planetary interaction was introduced in May 2010 with the Tyrannis expansion Planetary Interaction (PI) allows pilots to create industrial colonies on just about any planet in the EVE universe.
The aim of this is producing NPC Trade Goods from processing Raw Materials extracted from the planet in a method similar to that of manufacturing goods in Starbases. Planetary Interaction can produce a range of commodities. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in blueprints to create POS_Structures and T2 components. Introduction To engage in Planetary Interaction, Pilots need to purchase the correct Command Center for their chosen planet from the market, there are eight types of Command Centre one to match each type of planet.
Once these raw materials have been collected, they can be processed on-planet into basic or advanced goods for greater profit, taken off planet for processing in a planet dedicated to manufacturing, or sold. Planetary interaction - EVElopedia - The EVE Online Wiki. 'Warning: 'Important announcement: While we work at homogenizing the material on this page, please refer to the Incursion PI notes below for guidance - CCP Omen Adjusting your colony to the changes made in EVE Incursion 1.1 Decommissioning your old extractors The first course of action you need to take to adopt the new system is to use the “Decommission” button on your old extractors as soon as they have completed any ongoing extraction.
When you decommission you will be reimbursed the same amount the extractor cost you when you first built it. Placing your Extractor Control Unit When the old extractors are gone you need to build an Extractor Control Unit (ECU). When you have placed the ECU so that the relevant resource is in range you move on to configuring the ECU. The survey window is drastically different than the previous extractors. When the resource is set you should add as many extractor heads as you intend to use, remember that they cost Power and CPU. Planetary Interaction Guide - EVE Online. Planetary interaction in EVE Online consists of buying a Command Center on the market, building it on a planet, and then building extractors and factories to mine resources from the planet and produce commodities with them.
It was made fully available on 8 June 2010 with the introduction of Command Centers to the market. Read below for the PI guide. Train Planetary Infrastructure SkillsBack to Top. W-SPACE. Eve Online Planetary Interaction Quick Start Guide.