Mobile UX

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Developing a Designer's Sense of Touch. By Jared M.

Developing a Designer's Sense of Touch

Spool Originally published: Jan 04, 2012 "Here I am, a mobile touch screen guru, and I can't even make my ATM machine work," Josh Clark, author of Tapworthy, told me as we were discussing the difficulty of using Bank of America's touch-based automatic teller machines. The touch interfaces on those devices regularly fall out of calibration, making them frustrating to interact with. Mobile Design: Content and the Great Web-based vs. Native Debate. By Adam Churchill Originally published: Jan 10, 2012 This article is an excerpt from an interview that Adam Churchill had with Josh Clark.

Mobile Design: Content and the Great Web-based vs. Native Debate

You can hear the full interview on their podcast or read their transcript. Mobile Design Pattern Gallery's collections on Flickr. Josh Clark – Discoverability in Designing for Touch. Podcast: Play in new window | Download (Duration: 39:14 — 20.6MB) [ Transcript Available ] While the traditional “mouse and cursor” interfaces are still in use, many of us are becoming familiar with touch-based interactions.

Josh Clark – Discoverability in Designing for Touch

The power and capabilities of mobile and tablet devices are growing. Often, these devices are the more convenient alternative for users to access your content.