design principles

FacebookTwitter
Design

"Everything you know is wrong." > Inside Macintosh, 1984 "Web publishing is no more about HTML than book publishing is about type fonts." > Henri de Toulouse-LaTech "Colored or textured backgrounds, weirdly colored text or links, and a preoccupation with appearance over content are sure signs of a 'first generation' web site." > Pablo PigCasso "Although art can be created with a chainsaw, this is hardly a justification for giving every would-be artist a chainsaw." > Vincent van Gui, - commenting on some of the newer "extensions" to HTML "In a successful advertisement it's the graphics that grab you, but it's the text that does the selling." > Pablo PigCasso "Before you put a really dark background on your web page, ask yourself this: Why is it so much harder to drive at night than in the daytime?" > Henri de Toulouse-LaTech "Hyperlinks are the GOTOs of the web." > Vincent van Gui "Use the defaults, Luke. Use the defaults." > Obi-Web Kenobi http://www.tlc-systems.com/webtips.shtml

Art and the Zen of Web Sites

9 Essential Principles for Good Web Design

Web design can be deceptively difficult, as it involves achieving a design that is both usable and pleasing, delivers information and builds brand, is technically sound and visually coherent. Add to this the fact that many Web designers (myself included) are self-taught, that Web design is still novel enough to be only a side subject in many design institutions, and that the medium changes as frequently as the underlying technology does. So today I’ve put together my 9 principles for good Web design . http://psd.tutsplus.com/tutorials/designing-tutorials/9-essential-principles-for-good-web-design/

10 Principles Of Effective Web Design - Smashing UX Design

http://uxdesign.smashingmagazine.com/2008/01/31/10-principles-of-effective-web-design/ Usability and the utility, not the visual design, determine the success or failure of a web-site. Since the visitor of the page is the only person who clicks the mouse and therefore decides everything, user-centric design has become a standard approach for successful and profit-oriented web design. After all, if users can’t use a feature, it might as well not exist. We aren’t going to discuss the implementation details (e.g. where the search box should be placed) as it has already been done in a number of articles; instead we focus on the main principles, heuristics and approaches for effective web design — approaches which, used properly, can lead to more sophisticated design decisions and simplify the process of perceiving presented information. Please notice that you might be interested in the usability-related articles about 10 Usability Nightmares 5 and 30 Usability Issues 6 we’ve published before, we’ll cover more principles of effective design in our following posts.

Why Instructional System Design or ADDIE

Besides Instructional System Design (ISD), there are several traditional systematic approaches to training such as Performance-Based Training (PBT) and Criterion Referenced Instruction (CRI). These approaches have some common elements: Competency Based (Job Related): The learners are required to master a Knowledge, Skill, or Attitude (KSA). The training focuses on the job by having the learners achieve the criteria or standards necessary for proper task performance. Sequential: Lessons are logically and sequentially integrated. Tracked: A tracking system is established that allows changes and updates to the learning materials to be performed efficiently. http://www.nwlink.com/~donclark/hrd/sat1.html#model

The Principles of Design

http://www.digital-web.com/articles/principles_of_design/ The web professional's online magazine of choice. In: Columns > Design in Theory and Practice By Joshua David McClurg-Genevese Published on June 13, 2005 Starting with the Basics
http://www.nngroup.com/articles/top-10-mistakes-web-design/

Top 10 Mistakes in Web Design

Summary: The ten most egregious offenses against users. Web design disasters and HTML horrors are legion, though many usability atrocities are less common than they used to be.
http://www.ergolab.net/articles/criteres-ergonomiques-1.php Introduction : les critères comme outil de travail » Genèse et utilité des critères ergonomiques Le travail de l'ergonome s'articule autour d'outils qui lui servent à juger de l'utilité et de l'utilisabilité d'un système informatique. Parmi ces outils, il existe de nombreuses normes, recommandations et check-lists visant à fournir un cadre à l'expertise de l'ergonome. Ce type d'outil est important dans le sens où il permet d'avoir toujours la même base et passe en revue tous les défauts d'utilisabilité potentiels d'une interface informatique. Leur intérêt réside aussi dans leur gradient de précision, le fait qu'ils soient formels et réutilisables.

Les critères ergonomiques de Bastien & Scapin, Partie 1

usability/design blogs

Ergonomie du web: crit?res ergonomiques de Scapin et Bastien

Critères ergonomiques de Scapin et Bastien Les critères ergonomiques, qu'on les voit comme des règles ou des guides, sont à la base un des meilleurs outils que l'on puisse utiliser pour voir, comprendre et expliquer des problèmes ergonomiques. Ils permettent aussi d'orienter des choix de conception vers des pistes ergonomiquement solides, sans pour autant sacrifer l'aspect mercatique ou esthétique d'un site. Comme nous le disions plus tôt, ils contribuent à éviter les pièges de la subjectivité et des goûts personnels en donnant un cadre de travail neutre et efficace. Tel que souligné dans l'ouvrage de Scapin et Bastien, les critères ergonomiques ont trois caractéristiques qui les distinguent d'autres activités ergonomiques et en font un outil de choix: http://www.ergoweb.ca/criteres.html
By Theresa Neil Since the book focuses on rich interactions, I want to spend some time on Adobe Flex/AIR. These tips are based on the best Flex resources I have found, and how you can use them to craft a great user experience. This is part 5 of 6: * Play With It: 10 Explorers & Galleries * Learn From the Best: 10 Great Flex Apps * Learn From the Rest: 10 Great RIAs * Stock Your Toolbox: 40+ Custom Flex Controls * Review Usability Best Practices * Avoid Common Mistakes: 10 Anti-Patterns

6 Tips for a Great Flex UX: Part 5

http://designingwebinterfaces.com/6-tips-for-a-great-flex-ux-part-5