
design principles
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Url's Internet Cafe. The Classroom
Robin Williams One of the elements of good web design is a lack of the elements that make bad web design. If you stay away from everything listed on the page about dorky web pages, you've probably got a pretty nice web site. In addition, keep these concepts in mind:"Colored or textured backgrounds, weirdly colored text or links, and a preoccupation with appearance over content are sure signs of a 'first generation' web site." "Web publishing depends on an understanding of Internet science, the same way that cooking requires an understanding of food science. But when gourmets meet, they discuss the great chefs, not the great food scientists." What are the goals of your site? Is the goal to entertain, to provide information or graphics, or to provide some unique service such as an index or database? Or, perhaps, it's something completely new.
Art and the Zen of Web Sites
9 Essential Principles for Good Web Design | Psdtuts+
Web design can be deceptively difficult, as it involves achieving a design that is both usable and pleasing, delivers information and builds brand, is technically sound and visually coherent. Add to this the fact that many Web designers (myself included) are self-taught, that Web design is still novel enough to be only a side subject in many design institutions, and that the medium changes as frequently as the underlying technology does. So today I’ve put together my 9 principles for good Web design .10 Principles Of Effective Web Design - Smashing UX Design | Smashing UX Design
Why Instructional System Design or ADDIE
Besides Instructional System Design (ISD), there are several traditional systematic approaches to training such as Performance-Based Training (PBT) and Criterion Referenced Instruction (CRI). These approaches have some common elements: Competency Based (Job Related): The learners are required to master a Knowledge, Skill, or Attitude (KSA). The training focuses on the job by having the learners achieve the criteria or standards necessary for proper task performance. Evaluated: Evaluation and corrective action allows continuous improvement and maintenance of training information that reflects current status and conditions. Note that Instructional System Design (ISD) models differ from Instructional Design (ID) models in that ISD models have a broad scope and typically divide the instruction design process into five phases (van Merriënboer, 1997, pp 2-3):Digital Web Magazine - The Principles of Design
Top 10 Mistakes in Web Design (Jakob Nielsen's Alertbox)
The ten most egregious offenses against users. Web design disasters and HTML horrors are legion, though many usability atrocities are less common than they used to be. Since my first attempt in 1996, I have compiled many top-10 lists of the biggest mistakes in Web design. See links to all these lists at the bottom of this article. This article presents the highlights: the very worst mistakes of Web design. (Updated 2011.)Les critères ergonomiques de Bastien & Scapin, Partie 1 - Ergolab
usability/design blogs
Ergonomie du web: crit?res ergonomiques de Scapin et Bastien
Critères ergonomiques de Scapin et Bastien Les critères ergonomiques, qu'on les voit comme des règles ou des guides, sont à la base un des meilleurs outils que l'on puisse utiliser pour voir, comprendre et expliquer des problèmes ergonomiques. Ils permettent aussi d'orienter des choix de conception vers des pistes ergonomiquement solides, sans pour autant sacrifer l'aspect mercatique ou esthétique d'un site. Comme nous le disions plus tôt, ils contribuent à éviter les pièges de la subjectivité et des goûts personnels en donnant un cadre de travail neutre et efficace. Tel que souligné dans l'ouvrage de Scapin et Bastien, les critères ergonomiques ont trois caractéristiques qui les distinguent d'autres activités ergonomiques et en font un outil de choix: Ils sont suffisament explicites pour permettre des mesures précises, puis suffisament standardisés pour donner des résultats reproductibles.These tips are based on the best Flex resources I have found, and how you can use them to craft a great user experience. This is part 5 of 6: Don’t forget the usability basics. Jakob Nielsen’s Ten Usability Heuristics are as relevant now as they were in 1999. I stress this because I looked at the Flex showcase recently, and it looks like many of the applications are not built with these best practices in mind.

