Getting Started
< Video Game Development
< kaizen
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CocosBuilder is a tool for graphically laying out sprites, layers and scenes for cocos2d. It’s ideal for quickly and accurately laying out menus and other parts of the interface, but can also be used to create particle systems or as a tileless editor to create game levels. I am very happy to announce that CocosBuilder is now open source, and released under MIT license. Also, a new beta version has been released with some really cool features. CocosBuilder now support a new extremely compact binary format that will load a lot quicker, CCLabelTTF and sub directories. To help make CocosBuilder even more awesome, please share your feedback and ideas for improvements.
A tutorial developed to show how to achieve a fade in, fade out effect with a a 2D image. This tutorial walks you through creating a game project, adding an image to that project, displaying the image and adding the effect of fading the image in and out of the scene. Along with the tutorial and it's source code, there is an enhanced sample showing multiple images fading in and out of the scene Cheshire cat style which can be downloaded from within the tutorial.
Everything you need to know to start making your game with the XNA framework So you have heard about this awesome new game thing from Microsoft and you are all excited because your mind is brimming with ideas for really cool games, but just one problem, you are just not really sure how to get started. Well, let's see what we can do about getting you pointed in the right direction. For those of you who are not fans of reading (come on guys, how far are you going to get in life honestly if you don't learn to love to read?)
This video provides a quick introduction to what you can expect from this video series, explaining the rationale for the organization of information presented, how to get the most out of the videos, and an overview of the project. The videos are done in c# but we do have all the source code examples in both c# and VB.Net.
Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. GameMaker allows you to make exciting computer games, without the need to write a single line of code.
Introduction When I was in middle school, I decided that I wanted to make games. The internet wasn't in full swing yet, so I had a very hard time finding helpful information. Now the internet is a much busier place, but it's still hard to figure out just how a person can start learning how to make games!