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Simple Realism at Fallout 3 Nexus. Looking for a mod that focuses on the essentials of realism changes? You've come to the right place! I designed Simple Realism to be, well, simple! What this means is, I didn't try to overdo and nitpick over every little gameplay change but I focused on what I consider to be the essentials. I haven't modified any weapons, armors, or locations to ensure maximum compatibility with other mods (I have a huge list that I use, so this was important for me.) If you're looking for the short description it is this: + Everyone dies faster+ Weapons are more deadly+ You are no longer an invincible superhero+ There isn't an endless supply of ammo and stimpaks Just try it out! I'm going to try and go into detail over every change I have made, why I changed it, what you can expect from it, and the editor ID so that you can open up FO3Edit and modify it yourself if you so choose!

Here is the list: Increased Weapon Damage - *Updated* (fDamageSkillBase, fDamageSkillMult, fAVDMeleeDamageStrengthMult) Simple Realism at Fallout 3 Nexus. Star Paladin Praetus at Fallout 3 Nexus. Description===========Adds a Brotherhood of Steel Companion to the game, Star Paladin Praetus. He has a small (5 minute) mini-quest to recruit him, and has many unique abilities that you can unlock during said quest andone hidden one that I won't spoil :) Perhaps the biggest feature of this mod, is the fact that Praetus has over 800 lines of dialogue. You can ask him what he thinks of almost EVERY location in the vanilla game, and many items.I tried to make the dialogue as lore friendly and brotherhood-orientated as possible.

Also adds a unique laser rifle, the AER16 which can replace Praetus' default Laser Rifle. Although it is not essential for you to start a new game, and this mod is 100% compatible with existing games, to get the most out of the mod, I'd start a new game. *Depending on how popular this mod is, I have series of expansion mods in mind that will add new places to explore and new quests to do with Praetus. Where is he? Busty and Bouncy at Fallout 3 Nexus. Busty and Bouncy at Fallout 3 Nexus. Busty and Bouncy at Fallout 3 Nexus. Roberts Male Body for Fallout 3 at Fallout 3 Nexus. Scavanger Armors at Fallout 3 Nexus. Scavanger Armors at Fallout 3 Nexus. FNNCQ a fallout 3 slavery overhaul at Fallout 3 Nexus. FNNCQa fallout 3 slavery overhaul Features:---------O a complete new slavery system where almost every NPC can be enslaved, follow the player, be placed anywhere (also DLC spaces) and !!

Don't !! Get lost, aggressive or loose equipment O game mechanics (spawn points), original stats and dialogue is not harmedO 5 following slaves (choose whoever you want)O slaves can be trained, have needs and heal while sleepingO & o slave training. Legend: 'O' means fully done, 'o' in progress Installation:-------------Copy the files in the ZIP Archive in your Data folder. Use the Fallout Mod Manager ( Starting the mod:-----------------Donald (a main character from my quest mod 'Friendly New Neighbors') a notorious pip-boy hacker has sent you a few notes about a new slave collar and slaver gear. Deinstallation:---------------Release or sell all of your slaves save, wait four days in your home and end the game. History:-------- v0.951 full release v0.9ß update. FNNCQ a fallout 3 slavery overhaul at Fallout 3 Nexus. Zealotlees ACR - Adaptive Combat Rifle at Fallout 3 Nexus. If you enjoy this mod please endorse it!

Thanks for the File of the Month votes! REGARDING THE FWE PLUG-IN: Get it from T3T's FWE plug-ins, which can be found here: KDStudios also has created an iron-sights compatible version (you still need to download this mod for it to work) which can be downloaded here: By popular demand here are some helpful item IDs. Name: ACR: Adaptive Combat RifleVersion: 1.2Date: 05/04/10Author: Zealotlee Description:************ Adds an ACR Assault Rifle with many variants to the game. There is an ACR (10.5" Compact) at 80% condition located inside Hamilton's hideaway along with all the available upgrades aside from the camo packages. Unfortunately there is no other way for the upgrade system to work without FOSE.

As of version 1.2 you will now have the ability to field strip your ACR. Upgrade descriptions: Installation:*************1. V 1.0: Initial Release. Realistic Death Physics at Fallout 3 Nexus. You never know what's going to start bothering you after your 300th or 400th hour of playing Fallout 3. In my case, there were several things that bothered me, none of which were easily available as mods. So, I've begun creating them. After my Bloodless Mess and No Goo/Disintegration mods, I decided to try my hand at the physics. Just as the unrealistic full body explosions from the Bloody Mess perk eventually started to annoy me, so too did the death physics. The whole "for every action, there is an equal and opposite reaction" seemed to go right out the window in many cases, with raiders and Enclave soldiers being knocked around with wild abandon by bullets that, in reality, have very little impact force. When a real person is shot in the head, do they fly backwards 20 feet, or do they simply crumple to the ground?

To install, simply extract the "Realistic Death Physics.esp" to your Data folder and activate it using the Fallout Mod Manager or Fallout Launcher. Immersive HUD - iHUD at Fallout 3 Nexus. I recommend using the Adjustable HUD (aHUD) with this mod. Thanks for the votesThankyou to everyone who voted for this file into the files of the month section :) What is iHUD? The aim of iHUD is to provide the immersive feel you get from having no HUD, whilst keeping the usefulness of having one. It takes the permanantly visible HUD elements such as HP, AP, radar etc, and hides them when not needed. HUD when you need. It is a port from the New Vegas mod of the same name, which is why the current picture is from that game.

So how does iHUD work? But that is not all. And once they appear, do you have to make them go? Now I realise not everyone has identical needs, and so iHUD provides a host of custom options. What it is notIt is not a HUD remover! RequirementsThis mod NEEDS FOSE! Will it work with MTUI and Darnified UI? What about HUD elements added by other mods? I will eventually get compatibility patches for as many appropriate mods as is possible. What is it compatible with? Bouncing T and A DRK-2PEX with Stock Armor at Fallout 3 Nexus. Type3 F Body Replacer at Fallout 3 Nexus. Unarmed_Rearmed at Fallout 3 Nexus. Unarmed Rearmed - By GymE and LEIT This mod will replace the 3rd person unarmed power attacks, the neutral melee power attack, and unarmed fighting stance with super cool martial arts style kicks. more to come... Works for New Vegas!! (install exactly the same) This mod works on its own but i suggest the following.

-Bullet-time-Overhead 3rd person cam (strongly recommended) *Update* 2.0 is full public release!! Enjoy all, and have fun making unarmed legends of the wasteland. 2.0 updates -Glitch Free animations of all power attacks-New right side power attack axe kick-All unarmed weapons and power armors glitch free. Known issues to be fixed next version-VATS animations-Floating bug when neutral crouch blocking History This is our first mod ever... -LEIT-GymE Installation Unzip and put the data folder into your install directory of fallout.

Example C:\Program Files\Bethesda Softworks\Fallout 3 This mod should work with a vanilla Install but..my setup is for this mod is. Practice Makes Perfect at Fallout 3 Nexus. Link to Practice Makes Perfect for Fallout New Vegas Name: Practice Makes PerfectVersion: 2.08Date: 13/09/2013Category: RealismRequirements: FOSEAuthor: Uoud Important! From version 2.00 onward, Practice Makes Perfect is no longer compatible with the 1.xx versions of itself.To upgrade from any of the 1.xx , disable the mod through its own menu, save the game, then uninstall the mod, then load the savegame you just created and save again. Then, you can install the newest version of the mod. Usually, it is a good idea to wait for after the Tutorial section of the game before enabling any of this mod's features.

You may notice a fake XP gain whenever you level-up or load a game: this is normal, it's just the mod trying to detect XP-altering perks - even those added by other mods. Do I need any DLC? What does this mod do? These "default settings" consist in all the features being enabled. Then, select aaaPMP2enablerScript from the list and follow the instructions there. -Leveled Lists - BeGone! Sarah Lyons Reborn at Fallout 3 Nexus. DYNAVISION - Dynamic Depth of Field at Fallout 3 Nexus. DYNAVISION provides a dynamic depth-of-field and auto-focus effect similar to a camera. In other words, when you're close to something and looking right at it, the subject stays in focus while the background blurs. IMPORTANTIt should go without saying, but you do have to enable Depth of Field in your Fallout 3 launcher settings.

If you like DYNAVISION, you should also try Directors Chair, CINEMATECH and IMAGINATOR for complete control over your visual experience. DYNAVISION OPTIONSYou may adjust DYNAVISION as you like from the DYNAVISION LENS PACKAGE Pip-Boy Item (in the APPAREL tab at the bottom). All features can be DISABLED in the PIP-BOY MENU. Currently available features are: DYNAVISION can be set to ALWAYS ON, OFF in INTERIORS and OFF.

Increases or decreases the overall DYNAVISION blur. Adjust the speed at which DYNAVISION shifts focus. DYNAVISION comes with options for SOFT FOCUS. DYNAVISION provides an alternate LENS EFFECT when your player is AIMING (right mouse). Project Reality Cinematic ENB at Fallout 3 Nexus. I'd like to share with you my own personal ENB for Fallout 3 which I have put together and tweaked along with my own palette texture. The ENB takes a cinematic approach resulting in a fresh look for Fallout 3. This ENB includes: >Ambient Occlusion and SSIL>Bokeh Depth of Field By Matso>Camera Lens Eye Adaption>Bloom>HDR>Vignette Effect By HD6>Colour Shift Effect>SMAA Please follow the installation instructions carefully.

>Manually download my 'F3CinematicENB' rar/zip file. >Disable all Anti-Aliasing and Anisotropic Filtering in your Fallout graphical options and ensure you have HDR enabled. >Download the ENB 0.0118 for Fallout New Vegas here. >From the 'enbseries_falloutnv_v0118' rar/zip file, extract the d3d9.dll file to your Fallout 3 folder. >Finally, extract all files from my 'F3CinematicENB' rar/zip file to your Fallout 3 folder. NOTE FOR NVIDIA USERS: Nvidia's own FXAA works with this ENB, so you can disable SMAA if you choose to do so. Combat Shotgun replacer at Fallout 3 Nexus. AK-47 replacer at Fallout 3 Nexus. Realistic Megaton Shack at Fallout 3 Nexus. Author: 6IX Version: Final - Update 6 Date: 10/02/2013 Category: Buildings Forum Page: Webpage(Mod): Description This mod replace the big and bulky megaton house, with a smaller and more realistic house. The shack is fully navmeshed, and have several differences compared to the vanilla shack.

I did my best to keep all the functionality of vanilla, and even improve, and add more stuff. Upgrade If you're using an older version, for a correct upgrade follow these three easy steps: First, start your game, and take all the stuff you have in the shack containers, and put it somewhere else. Done. Incompatibilities Any mod that modify the megaton shack interior or exterior, in any way, is incompatible.If you want a compatibility patch for a certain mod, just leave a comment, and I'll see what I can do. Contact Use the comments, or send me a PM here on the Nexus. Credits Manual Installation. FO3 Combat Realism at Fallout 3 Nexus. FO3 Combat Realism Version: 1.0Author: McclaudEagle Please provide any feedback, suggestions and bug/issue complaints so I can fix them. Description FO3 Combat Realism is fairly self explanatory in its name. It's a mod that drastically changes most aspects of combat to make the game more realistic and considerably more dangerous.

Important: This mod has been optimized for the Normal difficulty setting only. What This Mod Affects Player/NPCs Both the player and NPCs all have the same health, meaning the player can take the same damage as NPCs take. Creatures Creatures of the Wasteland are now much more dangerous. Weapons/Explosions All weapons and explosions have been tweaked to be as realistic as possible. Armor/Clothing Armor and clothing have been tweaked to be as realistic as possible. Vehicles All destructible vehicles have had their health increased to a realistic level, and are much more dangerous due to their increased explosion power. Auto Aim Auto aim has been semi-disabled. Game Settings. Aim Sensitivity at Fallout 3 Nexus. ======================Description:======================This mod allows you to customize mouse sensitivity of aiming mode so it's lowered while you aim and restored back to normal when you stop aiming. Will work with Xbox 360 controller too if you use Xpadder or similar software and map trigger (or whatever you use) to correspondent Aim/Block keyboard control (Left Alt by default)(don't map to mouse!)

You can use ingame menu to configure the mod or modify variables directly via the console. Menu is activated by inventory tool (you have to close Pip-Boy after activating) or by holding RightCtrl while aiming. By default multiplier is set to 0.5 (halves sensitivity). You can change this value by modifying global variable in the console by typing:set rmAimSensMult to You can view your current sensitivity by using console command:GetNumericIniSetting "fMouseSensitivity:controls" Generally you won't need anything but the multiplier.

======================Installation====================== Color Hi-Detailed map and icons at Fallout 3 Nexus. Revamped Leveling at Fallout 3 Nexus. ======================Description:====================== Changes the way you get and modify your stats. - No forced level-ups. You can skip assigning skill points right away and all unassigned stat points will be preserved.- Fully customizable rate of Perks per level- You will get SPECIAL points by leveling (customizable) (SPECIAL bobbleheads altered to balance this)- You can distribute any unused points whenever you want- Customizable skill points rate and slower/faster leveling rate. When you reach level 2 you will be able to distribute any unused points via PipBoy (or optionally using "Character Stats" item if you enable it in the configuration menu). It will allow you to assign points you get at level-up (or other way). When you level up only skill point window will show up and you can either skip it or distribute any amount of available skill points you wish.

Console command examples:set rlvPerkRate to 1.334set rlvPerkRate to 3set rlvSpecialRate to 0.1667 and other. Fallout Interoperability Program - FOIP at Fallout 3 Nexus. ==============================================FOIP - Fallout Interoperability Program============================================== Official Bethsoft Forum Thread: Fallout 3 Forums ==============================================Last Updated Patches============================================== WMK-FOOK2 v1.2 released (compatibility for WMK v1.1.9 and FOOK2 v1.2 Open Beta) Minor updates for MMM-FWE Minor updates for MMM-FWE-PB MMM RC6.1 and FWE 6.03 Hotfix for WMK-FOOK2 v1.0.5 added (Wattz Laser Rifle mesh fix) MMM RC6 and FWE 6.02 FWE 6.02 and WMK MMM RC6 and FWE 6.0 FWE 6.0 and Project beauty FWE 6.0 and WMK FWE 6.0 and EVE FOIP - WMK Package for FOOK2 (updated to v1.0.5 for FOOK2 1.1 beta2) FOIP - Marts Mutant Mod and FWE FOIP - WMK Package for FOOK2 (updated to v1.0.4 for FOOK2 1.1 beta2) FOIP - WMK Package for FWE (updated for FWE 5.04) ==============================================General Questions============================================== What is FOIP?

What mods are covered under FOIP? F3ProjectRealityMkI at Fallout 3 Nexus. GNR Enhanced at Fallout 3 Nexus. Fallout mod manager at Fallout 3 Nexus. Error Corrections - Reduce CTD at Fallout 3 Nexus. Fallout Street Lights at Fallout 3 Nexus. Fallout 3 Re-Animated at Fallout 3 Nexus. Unofficial Fallout 3 Patch at Fallout 3 Nexus. DCInteriors Project at Fallout 3 Nexus. Fallout Stutter Remover at Fallout 3 Nexus. Fallout Stutter Remover at Fallout 3 Nexus. Fellout at Fallout 3 Nexus. Marts Mutant Mod - RC 62 at Fallout 3 Nexus. ArchiveInvalidation Invalidated at Fallout 3 Nexus. Fallout 3 Redesigned - Formerly Project Beauty HD at Fallout 3 Nexus. FO3Edit at Fallout 3 Nexus. RH_IronSights - FOSE at Fallout 3 Nexus. Weapon Mod Kits at Fallout 3 Nexus. EVE - Energy Visuals Enhanced at Fallout 3 Nexus. FWE - FO3 Wanderers Edition at Fallout 3 Nexus. NMCs_Texture_Pack_for_FO3 at Fallout 3 Nexus. PAO - Power Armor Overhaulin at Fallout 3 Nexus.

FWE - Combat Overhaul v1_3 at Fallout 3 Nexus. FO3 Lady Outfit Overhaul at Fallout 3 Nexus. Realistic Stealth Overhaul - RSO at Fallout 3 Nexus. MICO - More Immersive Combat-Overhaul at Fallout 3 Nexus.