creative

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As we were conducting the research that informed the map, we were often reminded of Arthur C. http://www.iftf.org/our-work/people-technology/technology-horizons/the-future-of-science/

A Multiverse of Exploration: The Future of Science 2021

Creativity/Innovation

http://www.imaginal.nl/Creativityontheweb.htm Creativity/ Innovation © Yolanda Verhagen Innovation requires a fresh way of looking at things, an understanding of people and an entrepreneurial willingness to take risks and to work hard.
Creatividad Taringa

http://www.lifeoptimizer.org/2007/07/08/thinkertoys-10-tips-to-become-an-idea-person/ In an age where new ideas quickly becomes commodity, creativity is a must. It is creativity that continuously give us new ideas to keep us ahead in the competition . Regarding this, I recently found an interesting book: Thinkertoys by Michael Michalko. This book contains a lot of actionable ideas on how to become an idea person and get our creative juice flow. In chapter 2 of the book, Michalko gives us 10 tips to become an idea person which I find very useful and thought-provoking.

Idea Person’ 10 TIPS

Description: Brainstorming is the name I have chosen to use to describe techniques aimed at generating new ideas (e.g. game concepts, features, game mechanics, play mechanics, etc.) or solving design problems (e.g. imbalances, loopholes, control schemes, etc.) through spontaneity. As a game design tool, brainstorming is not isolated to the beginning of the game design process but recurs throughout the entire process.

Brainstorming

http://gamedesigntools.blogspot.com/2009/09/brainstorming.html