Mind Tools. GoCreate.com. A Multiverse of Exploration: The Future of Science 2021. As we were conducting the research that informed the map, we were often reminded of Arthur C. Clark's famous quote, "Any sufficiently advanced technology is indistinguishable from magic. " After all, we were exploring real science around invisibility cloaks, quantum consciousness, designer lifeforms—and those are pretty magical concepts. That's why we were delighted when Luigi Anzivino, the scientific content developer at the Exploratorium, offered to speak at our conference about the intersection of magic and neuroscience.
We hope you enjoy his presentation as much as we did. Creativity/Innovation. Creativity/ Innovation © Yolanda Verhagen Innovation requires a fresh way of looking at things, an understanding of people and an entrepreneurial willingness to take risks and to work hard. An idea doesn't become an innovation until it is widely adopted and incorporated into people's daily lives. Most people resist change, so a key part of innovating is convincing other people that your idea is a good one. Creativity requires a lot of faith, not just in yourself but also in the knowledge that you have the right to proceed, even when you may not know exactly what you're doing.
Creativity is about a lot of things, if you only look at the definitions that are given for creativity: The escape from old convictions and assumptions, a process that will lead to a new valuable product. Bringing things or ideas in connection with each other that had before no connection or seems to have no connection. Renewing and finding new and unique solutions.
It is creativity that continuously give us new ideas to keep us ahead in the competition. Regarding this, I recently found an interesting book: Thinkertoys by Michael Michalko. This book contains a lot of actionable ideas on how to become an idea person and get our creative juice flow. In chapter 2 of the book, Michalko gives us 10 tips to become an idea person which I find very useful and thought-provoking. Mapas mentales. Creatividad fuente. Brainstorming. Description: Brainstorming is the name I have chosen to use to describe techniques aimed at generating new ideas (e.g. game concepts, features, game mechanics, play mechanics, etc.) or solving design problems (e.g. imbalances, loopholes, control schemes, etc.) through spontaneity.
As a game design tool, brainstorming is not isolated to the beginning of the game design process but recurs throughout the entire process. While these techniques can sometimes seem a waste of time and non-organic, their primary advantage comes from structuring ideation and problem-solving (in a group or alone), which can save a game designer(s) a lot of time and energy. In general, brainstorming is meant to: · Escape old convictions and assumptions. · Find new and unique solutions. Use: To use brainstorming effectively, there are several questions that you should ask yourself before using it as a tool. (1) How innovative do the results need to be? Is the brainstorm about new ideas or solutions to problems? · Theme. Reverse Brainstorming - Brainstorming techniques from MindTools. A Different Approach to Brainstorming © iStockphoto/Diva_Nir4a Reverse brainstorming helps you solve problems by combining brainstorming and reversal techniques.
By combining these, you can extend your use of brainstorming to draw out even more creative ideas. To use this technique, you start with one of two "reverse" questions: Instead of asking, "How do I solve or prevent this problem? " Instead of asking "How do I achieve these results? " How to Use the Tool Clearly identify the problem or challenge, and write it down.Reverse the problem or challenge by asking, "How could I possibly cause the problem? " Tip: Reverse brainstorming is a good technique to try when it is difficult to identify solutions to the problem directly.