As we were conducting the research that informed the map, we were often reminded of Arthur C. Clark's famous quote, "Any sufficiently advanced technology is indistinguishable from magic." After all, we were exploring real science around invisibility cloaks, quantum consciousness, designer lifeforms—and those are pretty magical concepts. That's why we were delighted when Luigi Anzivino, the scientific content developer at the Exploratorium, offered to speak at our conference about the intersection of magic and neuroscience. We hope you enjoy his presentation as much as we did.
Creativity/Innovation Creativity/ Innovation © Yolanda Verhagen Innovation requires a fresh way of looking at things, an understanding of people and an entrepreneurial willingness to take risks and to work hard.
En www.signos.fr podemos leer este interesante artículo: A la hora de escribir un artículo, un e-book, redactar una tesis o hasta un libro varios frenos y obstáculos surgen ante el autor. EL cual no solamente es escritor, pero también el organizador y el pensador de la información. Por lo tanto no solamente requiere una herramienta para escribir pero sino también una herramienta para fomentar la reflexión organizada a fin de darle claridad y ergonomía a la información que quiere transmitir. Hoy les proponemos las 4 etapas para redactar y organizar sus escritos con el Mind Mapping, y acelerar su pasaje a la hoja gracias al complemento informático (usaremos MindManager como ejemplo, pero se puede lograr con varios software de Mind Mapping) Mapas mentales
In an age where new ideas quickly becomes commodity, creativity is a must. It is creativity that continuously give us new ideas to keep us ahead in the competition. Regarding this, I recently found an interesting book: Thinkertoys by Michael Michalko. This book contains a lot of actionable ideas on how to become an idea person and get our creative juice flow. In chapter 2 of the book, Michalko gives us 10 tips to become an idea person which I find very useful and thought-provoking.
Description: Brainstorming is the name I have chosen to use to describe techniques aimed at generating new ideas (e.g. game concepts, features, game mechanics, play mechanics, etc.) or solving design problems (e.g. imbalances, loopholes, control schemes, etc.) through spontaneity. As a game design tool, brainstorming is not isolated to the beginning of the game design process but recurs throughout the entire process. Brainstorming
A Different Approach to Brainstorming © iStockphoto/Diva_Nir4a Reverse brainstorming helps you solve problems by combining brainstorming and reversal techniques. By combining these, you can extend your use of brainstorming to draw out even more creative ideas.