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In this tutorial we will for the first time get into the animation process inside 3ds Max and create a changing advertisement using the tools available inside 3ds Max. The tutorial will start with creating the appropriated shapes for the actual advertisement board which is made from two main parts. The first part is just a frame which is holding the second part which are panels in a shape of a triangle on which are applied the actual images or advertisement.
As I said earlier that the future of your model is decided in the very first subdivision level where you setup the topology of the basic mesh.Once you have the topology of the vertices right in the final subdivision level, the job of adding detail becomes mechanical.