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Week 3 - Materials and Platforms for Learning Technology

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Learning. Resources Centre - learning and teaching resources from the Higher Education Academy. Free teaching & learning resources for UK higher education. Merlot II - Home. Free learning resources for teachers. Join us in building understanding of open education. Six Principles of Effective e-Learning: What Works and How? Derivation of electronic course templates for use in higher education. Robin K.

Derivation of electronic course templates for use in higher education

Hilla*, Jill W. Fresenb and Fawei Gengb aEllbogen Center for Teaching and Learning, University of Wyoming, Laramie, WY, USA; bIT Services, University of Oxford, Oxford, UK (Received 1 May 2012; final version received 17 October 2012; Published: 17 December 2012) Abstract Lecturers in higher education often consider the incorporation of web technologies into their teaching practice. Keywords: course template; learning platform; pedagogical dimensions; course site properties *Corresponding author.

RLT 2012. © 2012 R.K. Citation: Research in Learning Technology 2012, 20: 18665 - As the World Wide Web is pressed into greater service for teaching and learning, instructors in higher education who want to explore the potential of a course site and do not know where to start often seek help from their institution's learning technology support team. The authors of this article are educational technology specialists, with experience in teaching in higher education. Figure 1. Resourceshare.ac.uk. Derivation of electronic course templates for use in higher education.

Philosophy. The design and development of Moodle is guided by a "social constructionist pedagogy".

Philosophy

This page attempts to unpack this concept in terms of four main, related concepts: constructivism, constructionism, social constructivism, and connected and separate. Constructivism From a constructivist point of view, people actively construct new knowledge as they interact with their environments. Everything you read, see, hear, feel, and touch is tested against your prior knowledge and if it is viable within your mental world, may form new knowledge you carry with you. Knowledge is strengthened if you can use it successfully in your wider environment.

This is not to say you can't learn anything from reading a web page or watching a lecture, obviously you can, it's just pointing out that there is more interpretation going on than a transfer of information from one brain to another. Constructionism Social constructivism A very simple example is an object like a cup.

Www.londoninternational.ac.uk/sites/default/files/documents/mooc_report-2013.pdf. E-learning Games, Interactions and Activities. Museum of Science+Industry Chicago Museum of Science+Industry Chicago View the learning game View the interactive example → Precision Targets Precision Targets Welcome to Precision Targets: GPS and the Militarization of “Everyday” Life.

E-learning Games, Interactions and Activities

View the E-learning Game View the interactive example → Learning environments - ALT_Wiki. Initial Authors Bob Banks and Gilly Salmon Background Our schools, colleges and universities traditionally provide access to learning and teaching, the generation of knowledge, archives of past learning, and – some would say- a special ‘atmosphere’ of scholarship.

Learning environments - ALT_Wiki

Learning takes place away from formal institutions too- such as in clinical practice, fields trips and gallery visits. The value of online learning environments lies in their capacity to augment and enhance these experiences. The online space, or learning environment, is less organized or controlled than the physical academy. Online space is also far more interconnected than physical space. In this piece, we are not restricting the term “learning environment” to specific sets of functions, or products, such as Virtual Learning Environments (VLEs).

Web-based course design - ALT_Wiki. Initial Authors Robin Mason and Frank Rennie Background and definitions Course design is a very extensive subject and has a large literature going back many years.

Web-based course design - ALT_Wiki

Therefore, as a way of focusing and limiting this entry, the following restrictions have been made: 1. only course design in higher education is considered 2. only course design using online and Web 2.0 technologies are considered. It is worth clarifying at the outset that while courses may be designed, learning cannot be. Definitions The design of course materials for online education is still very much a contested area, but is the most crucial factor in both the success and the definition of "elearning".

Wikipedia, in which encyclopaedic content is created and edited entirely by users. Online resources Findings from research Johnson and Johnson (2004) analyse the history of cooperative and collaborative learning and the way in which these practices have been revitalised by the advent of online learning. Learning objects and repositories - ALT_Wiki. Initial Authors Allison Littlejohn and John Cook Background and definitions Learning Objects (LO) are, essentially, digital learning resources.

Learning objects and repositories - ALT_Wiki

Essential features of Learning Objects are that they should be reusable, accessible, interoperable, and durable (Rehak & Mason, 2003). Therefore, it is crucial that LOs are stored in a way that makes them easy to share, source, and adapt for a variety of purposes. Findings from research Learning Objects Six issues associated with the reuse and sharing of resources have slowed the transformation of this vision into reality (Littlejohn, 2003):

Khan Academy. iEthiCS.