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Founded by Stephen Wolfram in 1987 »The original journal devoted to the science, mathematics, and engineering of systems with simple components but complex overall behavior. Hundreds of published papers, spanning over two decades of leading edge complex systems research, are available for free and immediate download. Submissions for Complex Systems may be made online or by email. Complex Systems
Design patterns are solutions to software design problems you find again and again in real-world application development. Patterns are about reusable designs and interactions of objects.. The 23 Gang of Four (GoF) patterns are generally considered the foundation for all other patterns.
using System; using System.Collections.Generic; namespace DoFactory.GangOfFour.Decorator.RealWorld /// <summary> Decorator Design Pattern in C# and VB.NET.
C# Programmer's Reference (C#) This section provides reference material about C# keywords, operators, compiler errors, and warnings. C# Keywords Provides links to information about C# keywords and syntax. C# Operators
Fluid Code A blog about refactoring, .Net and all things agile by Danijel Arsenovski Home Archive for the ‘Refactoring in C#’ Category Telerik announces (yet another) .NET refactoring tool Fluid Code » Refactoring in C#
User Interface Design Patterns: Introduction
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