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XNA RPG - Learning XNA while building a RPG, a 26 part tutorial series. E3 2011 is a little more than a month away, the expo where nearly all the cool gaming news comes out.

XNA RPG - Learning XNA while building a RPG, a 26 part tutorial series

There's rumors that there's news coming about development "stuff" for the XBox 360 and E3 seems like the logical time for that news to be released. To give you a leg up and help you catch that wave, today's post is curtsey of Jamie McMahon and his very cool XNA Game Programming Adventures, XNA 4.0 RPG Tutorials series. The series takes you from install to a playable 2D RPG with each in the series building on the last. The tutorial includes not only building the game but a game/level editor too. Channel 9: Videos about the people building Microsoft Products & Services. Enagora intranet. Math.NET Numerics Documentation.

EndlessGame - Videojuegos, DirectX 11 y más... - Object Computing, Inc. - Java News Brief - March 2009. By R.

Object Computing, Inc. - Java News Brief - March 2009

Mark Volkmann, Partner Object Computing, Inc. (OCI) last updated on 6/2/13 Contents. Read Our Magazines. Each month, PragPub editor Michael Swaine brings you a magazine packed full of interesting articles, features, and departments.

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MSDN Magazine. Clojure Entity Component System. Overview This link gives a great introduction to an entity component system.My system just evolved out of need and contains only features that I needed in my game.

Clojure Entity Component System

The System An entity consists of multiple components and nothing else. A component is just a map which also holds the :entity-id and its :type. Planet Clojure. Stack Overflow.