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A Developer’s Guide to HTML5 Canvas - SitePoint
Undoubtedly, the canvas element in HTML5 is the feature that most developers will want to use to develop truly rich web applications – without needing to install browser plug-ins like Adobe’s Flash player. Canvas was born at a time when client richness is at the forefront of developers’ minds. Modern browsers like Chrome, Firefox, and Internet Explorer 9 and 10 all support it. But what exactly is the canvas element in HTML5? How can you use it to create rich web applications?codea ipad
10+ useful code snippets to develop iPhone friendly websites | CatsWhoCode.com
Although the previous snippet works great, Javascript can be disabled on the iPhone. For this reason, you may prefer to use PHP in order to detect iPhones and iPods touch. Set iPhone width as the viewport How many times did you load a website in your iPhone and it just looked like a thumbnail? The reason of this is that the developer forgot to define the viewport (or didn’t know it existed). The width=device-width statement allows you to define the document width as being the same than the width of the iPhone screen.iPhone Webapps 101: detecting essential information about your iPhone | rakaz
10 Useful Frameworks To Develop HTML-Based Webapps for Touch Devices
Normally, if you press "+" in mobile Safari and then "Add to Home Screen," the icon it creates acts like a bookmark into Safari. When the browser opens up, you've got the URL bar at the top and the button bar at the bottom. If you're trying to deploy a real app, this just wastes screen real estate and detracts from its professional feel. If you pinch on a web app, it still responds like it's in a browser and zooms in. This can be a giveaway that the app isn't native. If you want to prevent scaling, use the viewport meta tag:
HOWTO: Native iPhone/iPad apps in JavaScript
This is precisely a form of geometrical constraints that will be suitable for ray-casting. Instead of tracing a ray for every pixel on the screen, we can trace for only every vertical column of screen. The ray on the extreme left of the FOV will be projected onto column 0 of the projection plane, and the right most ray will be projected onto column 319 of the projection plane. Therefore, to render such scene, we can simply trace 320 rays starting from left to right.
Ray Casting / Game Programming Tutorial - Page 6
is an HTML element which can be used to draw graphics using scripting (usually JavaScript ). It can, for instance, be used to draw graphs, make photo compositions or do simple (and not so simple ) animations. The image on the right shows some examples of implementations which we will see later in this tutorial. was first introduced by Apple for the Mac OS X Dashboard and later implemented in Safari and Google Chrome.
Canvas tutorial - MDN
WebApp.Net
Avec la récente sortie française des iPhone et iPod Touch, il est maintenant intéressant de se pencher sur le développement d’application web adaptées à ce type d’appareil. Je viens tout juste d’adapter l’un des principaux services Kuantic pour une consultation sur iPhone/iTouch. Je profite de ce premier billet pour essayer d’éclaircir le sujet. Tout type de page internet peut être consulté sur iPhone/iPod mais quelques règles sont à respecter pour offrir une expérience agréable à l’utilisateur sur ce type d’appareil. Il n’existe pas vraiment d’événements propres à l’appareil.
Optimiser son application web pour iPhone ou iPod Touch | Jay Salvat, le blog
Astuces dévelopement Web iPad et iPhone | iPad (Factory)
About « PhoneGap
Mobile development is a mess. Building applications for each device--iPhone, Android, Windows Mobile and more--requires different frameworks and languages. One day, the big players in mobile may decide to work together and unify third-party app development processes. Until then, PhoneGap will use standards-based web technologies to bridge web applications and mobile devices.Java Script

