background preloader

Augmented Reality

Facebook Twitter

3 Steps to Creating an Awesome Virtual Museum in Class. You're spending an afternoon browsing the exhibits at an art museum.

3 Steps to Creating an Awesome Virtual Museum in Class

If you're anything like me, you'd probably appreciate the art a lot more if you could bring someone along that could explain the history and nuances of the pieces on display. Now imagine pointing a device at the painting and seeing it morph into a dynamic video giving you all the information you wanted about the art. Welcome to augmented reality. Virtual reality replaces the real world with an artificial, digital environment. In contrast, augmented reality alters your view of the real world by layering it with associated digital information. The Virtual Museum I've worked with teachers at several schools to created virtual museums - student created exhibits that use augmented reality to display student videos when a device is pointed at an exhibit.

We used a popular augmented reality app called Aurasma. Visitors were sent an email asking them to download the free Aurasma app and bring their device. A. B. C. Augmented Reality in Education. 10 Best Augmented Reality Apps. Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.

Augmented reality has many applications, and many areas can benefit from the usage of AR technology. It was initially used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas as well. The Coloring Book of the Future Uses Augmented Reality. Augmented Reality Brings New Dimensions to Learning. Editor's Note: Drew Minock, who co-wrote this piece, is an elementary teacher, co-founder of the popular education blog Two Guys and Some IPads, and is one of the voices on "The Two Guys Show" podcast.

Augmented Reality Brings New Dimensions to Learning

Imagine living in the magical world of Harry Potter, where the school hallways are lined with paintings that are alive and interactive. Now imagine creating an atmosphere like that for your students. Augmented Reality (AR) allows educators and students to do just that: unlock or create layers of digital information on top of the physical world that can be viewed through an Android or iOS device. Most people who interact with AR for the first time have a mind-blowing experience but fail to consider classroom applications. In our elementary school classrooms, we use AR to create active learning experiences hitherto inconceivable, and in the process redefine the learning space! Classroom Applications Not Just Another Fad There are endless ideas and possibilities for using AR.

6 Platforms to Create Augmented Reality. When most people first try augmented reality(AR) in education, they start with applications that have the AR content already built into the app.

6 Platforms to Create Augmented Reality

Apps like AR Flashcards, PBS Kids CyberChase Shape Quest, and Crayola Color Alive have this, and are a great way to get your feet wet. As educators, we know the power of creation. 32 Augmented Reality Apps for the Classroom. Augmented Reality Explained by Common Craft (VIDEO) I think we can all agree that reality is pretty great.

Augmented Reality Explained by Common Craft (VIDEO)

It’s what we experience through our senses like our eyes, and phones with cameras. The Internet is awesome too, but the Internet and reality have a hard time working together. Thankfully this is changing quickly. New tools mean that the world around you can now be seen with a layer of new information from the Internet. Let's start with an example. Let’s say you're hungry and at a busy intersection. But now, thanks to new software on mobile phones, you can simply point your phone's camera at buildings around you and voila! Another example is shopping. And this functionality only requires a few things. Augmented Reality Is Going Mobile. 21st Century Curriculum | April 2013 Digital Edition Augmented Reality Is Going Mobile--and Coming to a Classroom Near You By Jennifer Demski04/23/13 Among the many technologies poised to reshape the way we communicate and interact with the world around us, few evoke the same sense of excitement and curiosity as augmented reality.

Augmented Reality Is Going Mobile

Best known as the technology behind the visual overlays on televised sports games and Google's much-hyped Project Glass, AR seems intriguing and futuristic, if a bit lacking in practical uses for the average consumer. The same holds true in education, where, until recently, its impact on the curriculum of even the most tech-savvy districts has been limited to somewhat primitive efforts like QR codes. But AR's promise is enormous. "The early adopters in K-12 are all over augmented reality," remarks NMC CEO Larry Johnson. Augmented Reality Using Aurasma. I definitely think like a kid when it comes to technology- it has to be fun or I don’t really want anything to do with it.

Augmented Reality Using Aurasma

Maybe that’s why I LOOOVE Augmented Reality (AR) and the Aurasma app. Similar to the way a mobile device scans a QR code and links to a website, AR lets you see something not there in reality except when viewed through the mobile device. The best way to show you how it works is through the video of my students using it in class: (Trouble viewing this video? Click here.) What you saw in the video above was a still image (called the trigger) and video overlay creating an “aura”.

Excited to try this out right now? 1. 2. 3. So cool right? Ok- here are the first things you need to know. Integration of AR. Meaningful Integration of Augmented Reality in Education Below you will find a list of ideas and apps to help meaningfully integrate augmented reality into education.

Integration of AR

This list will continue to grow as we collaborate with amazing educators on game changing ideas! Homework Mini-Lessons: Grade Level: All grades We use Explain Everything for many activities in our classrooms.