RU 515 Weeks 5 and 6 SLJ articles. *Geolocation/Where In Eart: The steps of sleuthing for accuracy. How do you know that the image you’re seeing online is truly what someone says it is?
There are ways to suss out the facts. Look.Look again, more closely.Look at its origins.Look at it from a big-picture perspective. Taking those four steps can help you discover whether an image is what someone says it is — so you’re not fooled into believing or sharing misinformation. Look. *Data & Infographics: Crash Course Navigating Digital Information #8. Mobile News: Pew Research Center. Americans continue to be more likely to get news through mobile devices than through desktop or laptop computers.
Roughly six-in-ten U.S. adults (57%) often get news this way, compared with 30% who often do so on a desktop or laptop computer, according to a Pew Research Center survey. The share of Americans who often get news on a mobile device is more than double the 21% who did so in 2013, the first time we asked this question. At the same time, the portion of Americans who often get news on a desktop or laptop computer has remained relatively stable during this period. *Fake News: How A Partying Macedonian Teen Earns Thousands Publishing Lies. *‘Do you have white teenage sons? Listen up.’ How white supremacists are recruiting boys online.
*In the age of memes, how are young people getting their news? When 17-year-old Luc Charlebois woke up on Jan. 3, he checked Twitter and saw that #WWIII was trending.
The trending page was full of memes and jokes about getting drafted for what was being depicted as an imminent world war. Confused, he turned to Google. “I just googled ‘World War 3,’” Charlebois, who lives in Albany, NY, said. After clicking on a couple of articles, he found out that the hashtag was being used to express concern that the U.S. might be on the brink of war with Iran.
The night before, President Donald Trump had ordered a drone strike that killed one of Iran’s top generals — Qassem Soleimani. *Twitter thread from Sam Wineburg. Thing 12: News Literacy - Cool Tools for School. “News Literacy the ability to use critical thinking skills to judge the reliability and credibility of news reports and information sources.”
(source) Search for a hot news topic via Google or Bing and in an instant you’ll be inundated with news stories from local and national news sources, well known and obscure bloggers sharing their points of view, international news coverage, satire sites, click-bait and “fake news”. With so many news sources available online and in print, it’s more challenging than ever to judge the reliability, accuracy and point of view of many resources. Full House of Mustaches - Nick Offerman [deepfake] Infographics as a Creative Assessment by Kathy Schrock. The Problem with Fake News (and how our students can solve it) Photo Fact-Checking in the Digital Age. For Americans, mobile devices top for news: survey. Americans rely on their mobile devices for online news far more than desktop or laptop computers, building on a trend that began several years ago, a survey showed Wednesday.
The Pew Research Center report found 57 percent of US adults often get news from a smartphone or tablet compared with 30 percent from a PC. The share of Americans who often get news on a mobile device is more than double the 21 percent who did so in 2013, the first time Pew asked this question. The percentage who often get news on a desktop or laptop computer has remained relatively stable during this period. *News literacy education in a polarized political climate: how games can teach youth to spot misinformation.
We designed, implemented and evaluated a game about fake news to test its potential to enhance news literacy skills in educational settings.
The game was largely effective at facilitating complex news literacy skills. When these skills were integrated into the design and fictional narrative of the game, diverse groups of students engaged with the learning goals and transferred this knowledge to real life contexts. The fictional narrative allowed students to learn about misinformation without the distraction of political stances and divisions, and deploying news literacy strategies as a winning strategy within the game allowed students to articulate and practice these skills.
However, teacher preparation for game-based learning mattered, and additional support is needed for integrating such games into school curricula. Research Questions. Nazi Symbols and Racist Memes: Combating School Intolerance. BEAVERTON, Ore. — An 18-year-old senior at Battle Ground High School in Washington State was immersed in a fighting video game with a couple of online friends in March when news broke about a violent shooter targeting New Zealand mosques.
The three friends, including one in Virginia and another in Britain, often frequented the chat platform Discord while playing Melty Blood, their favorite game. Sometimes they dabbled in extremist material — like videos claiming that Jews control America — that white supremacists have propagated via Discord in recent years, the senior explained. Intrigued by the attack, they quickly found the gunman’s lengthy manifesto and an Instagram account that appeared to be his, so the senior dashed off a message in the jargon of white supremacists. *The Role of Memes in Teen Culture. Boys, especially, feel a lot of societal pressure to appear strong, stoic and unconcerned.
In her new book “Boys & Sex,” Peggy Orenstein writes that boys often use the word “hilarious” as “a safe haven; a default position when something is inappropriate, confusing, upsetting, depressing, unnerving, or horrifying … ‘hilarious’ offers distance, allowing them to subvert a more compassionate response that could be read as weak, overly sensitive, or otherwise unmasculine.” A response like Ms. Brown’s tearful outburst after her son’s insensitive comments can be a way to “break through that mask of bravado,” Dr. Manly said. In fact, Ms.