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Cocos2D

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Resources:iphone_recommended_reading – cocos2d for iPhone. Books “Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk” by Rod Strougo & Ray Wenderlich. Amazon “Learn iPhone and iPad cocos2d Game Development” by Steffen Itterheim. Amazon “Programming in Objective-C (3rd Edition)” by Stephen G. Kochan. All are available as e-books. Apple’s Documentation (requires login to the Apple Developer site) Tutorials and 3rd party cocos2d documentation From Rey Wenderlich: Video Tutorials: Bob Ueland's screencast tutorials. Other Tutorials: PaulsonApps Dev Blog multiple tutorial videos on a wide variety of Cocos2d & Box2d features. If you are a beginner consider watching Bob Ueland's screencast tutorials. Resources:iphone_recommended_reading – cocos2d for iPhone. Cocos2d for iPhone. Cocos2D-X Book: Learn to make a cross-platform platformer. Hey. :) Welcome to our book about how to make a platformer game with Cocos2D-X.

This book will teach you how to make a complete game from scratch and publish it yourself. We made a little example game called Paralaxer. It's a side-scrolling platformer game that runs on iPhone, Android, Windows & Mac. This book will walk you through all the basics steps of how to write game code, make art assets and build your own cross-platform game. Requirements What will you need to know to make use of this tutorial? Some familiarity with the C++ programming language. Source Code Source code examples are provided during each chapter. Keep in mind that the source code provided in this free book is written for the Cocos2d-X 2.x series. Updates Please note that this is an iterative book. We hope you enjoy learning about making your own 2d multi-platform sidescroller game! Next Chapter >