Now you see it, now you don't: Time cloak created. WASHINGTON (AP) — It's one thing to make an object invisible, like Harry Potter's mythical cloak.
But scientists have made an entire event impossible to see. Immersion Toolsjam. What do you love? Designing Digitally: How Virtual Business Gets Done. Teaching students how to build airplanes, robots and simulations is serious business, but Designing Digitally, Inc. plans to make it a game — literally. Join us for the Metanomics Community Forum on Thursday, when Andrew Hughes of Designing Digitally updates us on his firm’s virtual activities. FCVW.2011 Via the Media Flow. Take Your Pick: Space Shuttle? or Royal Landeau?
Searching for local service provider in Australia was made easy.
All thanks to Oneflare for providing quality e-marketing platform where thousands of service providers are always on stand-by to receive an offer from consumers. Since consumers are now turning to the internet to search for almost everything that they need. Mind Reading with Technology: What's Possible Now?, Can a mind really be "read?” Learn how researchers are using new technologies to "see" what the human b. Philip Rosedale and Tom Boellstorf, Live from the Yerba Buena Center for the Arts—Update.
Educators have a special energy in the summer.
Perhaps it is the freedom from classes, grading and being so adult. Summer is a great time for learning, exploring and yes, professional development but why choose something dry and serious. Location-Based Linking in Second Life. A Perfect Jewel of a Community Forum for Designing Worlds. April 21, 2011 by primperfect.
The Customizable Body: The Present/Future of Identity. The evolution of language: Babel or babble? Economics: Jonathan Levin wins the John Bates Clark medal. THE American Economic Association has announced that Jonathan Levin, an economist at Stanford University, has one the prestigious John Bates Clark medal, which is given to the most promising economist under 40.
The Hunt for RoboWeek! The IEEE Daily. SLRoboWeek. Virtual National Robotics Week « Virtual IEEE. Home > Events, IEEE, SecondLife > Virtual National Robotics Week Banner for National Robotics Week The IEEE Computer Society will host events inside of the virtual world of Second Life in support of National Robotics Week ( Click here to view the Google Calendar which is shaping up with speaker and tour events.
All times are being posted in Pacific Time, which is also Second Life Time (SLT). Various events are scheduled April 9-17 including: In-world presentationsTours of virtual robotics and AI applicationsGame engine AI applicationsAdvanced botsTraining & simulation robotsLarge scale bot culture communitiesRobotic machinesVirtual learning centersRobot huntWeek-long virtual robot building competition with prizes. Archivist Llewellyn's Photostream. March 24th: LIVE from Gametech Orlando - The Future of Virtual Worlds. Join us for a special date and time as Metanomics broadcasts live from Gametech, the annual military conference on games and virtual worlds for training and simulation.
Virtual worlds have become an important technology to support training and community outreach. But over the past several years, changes in the virtual world industry have opened up new choices while closing others. Advances like the consumer adoption of Microsoft Kinect, widening use of Unity 3D, and the coming changes to the browser with the launch of HTML-5 and WebGL are opening up a new range of options.
Join Douglas Maxwell, Science and Technology Manager for Virtual World Strategic Applications at the U.S. Army Simulation & Training Technology Center (STTC) as he welcomes a panel to explore current and future trends in virtual worlds. Amputee Virtual Environment Support Space-A vision for virtual military amputee support. Volume 47 Number 6, 2010 Pages vii — xi Physical rehabilitation alone is not sufficient for a full recovery.
A full recovery from limb loss requires deep psychological and social support that includes patience, tenacity, and help from friends, family, and the community . Peer support potentially can provide information and education not achieved in any other team relationship. March 7th: At the Intersections - Spirituality in the Age of the Machine. The Architecture of Healing: The Making of the Veteran-Civilian Dialogue Space in Second Life. If only I had a Linden for every time a client asked for a meeting space or auditorium in their new sim… The grid is saturated with auditoriums, and these vast, elaborate and often prim-intensive spaces could almost always be put to better use.
So when the ‘cats’ (founders of Startled Cat) originally described their need for a conversation space, I quietly took notes, listening carefully as they articulated their needs – waiting for a pause in the conversation to push back a little. But as they described the project in greater detail, I realized this one was different. This space would soon be hosting some of the deepest and potentially life-changing conversations on the grid, and the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences.
MCF_03_10_11 on Metanomics Community Forum. February 28th: Cyborg to Borg—Cont’d, with Michael Chorost. Educators have a special energy in the summer.
Perhaps it is the freedom from classes, grading and being so adult. Summer is a great time for learning, exploring and yes, professional development but why choose something dry and serious. How about camp? And why not, GameCamp! Project Lead Lisa Dawley, PH.D. has assembled an incredible team to guide campers at 3D GameLab’s first ever, GameCamp in August of 2011. Select words by thinking - world record. Presents Michael Chorost March 14; all are welcome to attend! February 21, Robert Bloomfield sits down with Paul Ford, Writer and Web Native. Robert Bloomfield hosts Paul Ford, Writer and Web Native. The Web Is a Customer Service Medium.
Thursday, January 6, 2011 By Paul Ford I look forward to your feedback. I sometimes chat with people in the book- and magazine-publishing industries. I Am Gary Benchley by Paul Ford. One Saturday night well over a year ago, I went to Williamsburg, Brooklyn—more specifically, to the bar Galapagos—to meet my girlfriend, Mo, who wanted me with her at a modern burlesque show where one of her friends was performing. I emerged from the Bedford Avenue L-train stop into a parallel universe where everyone seemed to be pressed out of the same mold. Each man seemed to wear a trucker hat; each woman seemed to wear a little T-shirt and was laden with 10 pounds of accessories. February 7th: Daryl J. Bem, Social Psychologist Emeritus Joins Robert Bloomfield at 12pm (PT)
Professor Emeritus from Cornell (and Metanomics Guest) Incites Scientific Community. February 10th: Event News. FeelingFuture - Powered by Google Docs. January 31: Masterclass on Digital Anthropology and Our Virtual Lives. December 13: 2010 & Next - Second Life, Virtual Worlds and the State of the Union. December 6: Can Being Part Machine Make Us More Human? Exploring the serious uses of virtual worlds. Daden, Ltd Talks about their "Virtual World Finder" Tomorrow, May 20 in Second Life. Come to the Nonprofit Commons tomorrow, Friday May 20, to chat with David Burden, head of the virtual world development company Daden, Ltd about their new "Virtual World Finder" they have just released.
The Virtual World Finder is a web tool designed to help any company or organization decide on which virtual world platform is the right one for their particular needs. The finder is the product of Daden's many years of experience creating various products in different virtual worlds. At this stage, the Finder only includes the four main VW platforms that Daden uses and recommends the most: Second Life, OpenSim, Unity and VastPark. They apply what they see as the 12 key criteria that a potential user of a virtual world should consider, including graphics quality, ability to run a web browser, security of code, and cost. According to the site, they "may" add other worlds later to this list, but they don't expect those worlds to rank particularly high.
Second Life. As part of its reporting on trends and issues in crime and criminal justice, the Australian Government’s Institute of Criminology has issued a research paper that takes a look at transgressions that occur in virtual worlds. Crime Risks of Three-Dimensional Virtual Environments was written by Ian Warren and Darren Palmer and kicks off with a mention of what may have been the first case of its kind—the “rape” of an avatar in the text-based game LambdaMoo. The incident resulted in a Village Voice piece on the incident, and eventually a book, and brought the issue of crime in virtual worlds to light. Google. Why Tyler Cowen’s new book will be on Kindles, not bookstore shelves. Book Chat: A Conversation With Tyler Cowen. Rolandlegrand. Virtual worlds. May « 2011 « Virtual Body Language. Designing Digitally, Inc. Wins 2011 Air Force Research Lab Virtual World Contract.
How virtual worlds will converge. Continuing Medical Education in Second Life. 11 Predictions for 2011 (and beyond) Rod Humble: Here’s how Second Life can rule the world. How Linden Lab could simplify promotion in Second Life. Business and Technology in Second Life » Perhaps I should blog a bit more here… IDIA - Ball State University - projects. IDIA Lab virtual celestial simulator and 3D interpretation of the Meridian of August in ancient Rome. Project commissioned by the Virtual World Heritage Laboratory at Indiana University, directed by Bernard Frischer. Findings presented at the Vatican’s Pontifical Academy of Archeology in Rome Thursday December 19th, 2013 A Digital Simulation of the Northern Campus Martius in […] Press Release View the VBAM project VBAM Introductory Lecture John Fillwalk and the Institute for Digital Intermedia Arts (IDIA Lab) at Ball State University were commissioned to design and build a virtual museum artworks for the Eli and Edythe Broad Art Museum in East Lansing, MI.
The physical Museum, was designed by architect […] In collaboration with Clarian Health, IDIA has created a training video and interactive media to help facilitate the transition into the Ball Memorial Hospital New South Tower. Virtual Artworks PROXY John Fillwalk with Michael Olson, Composer and IDIA Lab. 2012. New story - storify.com.