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Now you see it, now you don't: Time cloak created. WASHINGTON (AP) — It's one thing to make an object invisible, like Harry Potter's mythical cloak. But scientists have made an entire event impossible to see. They have invented a time masker. Think of it as an art heist that takes place before your eyes and surveillance cameras. You don't see the thief strolling into the museum, taking the painting down or walking away, but he did.

What scientists at Cornell University did was on a much smaller scale, both in terms of events and time. We see events happening as light from them reaches our eyes. Other newly created invisibility cloaks fashioned by scientists move the light beams away in the traditional three dimensions. They tinkered with the speed of beams of light in a way that would make it appear to surveillance cameras or laser security beams that an event, such as an art heist, isn't happening. Another way to think of it is as if scientists edited or erased a split second of history. Online Nature: Science. Immersion Toolsjam. What do you love? MCF: 2011.Jun.09 | Designing Digitally: How Virtual Business Gets Done. Teaching students how to build airplanes, robots and simulations is serious business, but Designing Digitally, Inc. plans to make it a game — literally.

Join us for the Metanomics Community Forum on Thursday, when Andrew Hughes of Designing Digitally updates us on his firm’s virtual activities. He claims that he is bringing a secret guest who has very real information on exactly how Designing Digitally gets things done. Designing Digitally, Inc., the web-based training firm that specializes in E-learning, virtual worlds, and 3D simulations, was recently awarded a 2011 Air Force Virtual World contract from the United States Air Force Research Laboratory located in Dayton, Ohio. This means the simulation experts at Designing Digitally, Inc. will dedicate the next year to creating an OpenSim virtual world grid, called Virtual Discovery Lab (ViDL), in which high school and college students can explore these technical topics in a hands-on, educational environment.

MCF: 2011.May.26 | FCVW.2011 Via the Media Flow. MCF: 2011.Apr.28 | Take Your Pick: Space Shuttle? or Royal Landeau? Mind Reading with Technology: What's Possible Now?, Can a mind really be "read?” Learn how researchers are using new technologies to "see" what the human b. Philip Rosedale and Tom Boellstorf, Live from the Yerba Buena Center for the Arts—Update. Educators have a special energy in the summer. Perhaps it is the freedom from classes, grading and being so adult. Summer is a great time for learning, exploring and yes, professional development but why choose something dry and serious. How about camp? And why not, GameCamp! Project Lead Lisa Dawley, PH.D. has assembled an incredible team to guide campers at 3D GameLab’s first ever, GameCamp in August of 2011. Lisa is Professor and Chair of the Department of Educational Technology at Boise State University.

From Lisa’s blog: “We are thrilled to finally announce the launch of the beta version of 3D GameLab, an online learning platform that lets teachers turn their classrooms into a living game! “For those of you who know me, I’ve been interested in using games and game-like environments in education for many years. 3D GameLab will grow and evolve in ways we can’t even imagine at this point. Questions: Jennette Forager, Metanomics Community Manager jennfor@gmail.com. Location-Based Linking in Second Life. A Perfect Jewel of a Community Forum for Designing Worlds. April 21, 2011 by primperfect Saffia in the Designing Worlds Studio: Photograph by Wildstar Beaumont Join Designing Worlds today, Thursday 21st April at 12 noon SLT, for an unexpected extra show – not OF Designing Worlds but ABOUT Designing Worlds! Saffia and Elrik are appearing on Metanomics Community Forum to talk about the Designing Worlds show, how it has grown and developed – and to answer your questions about the show too!

Elrik in the Designing Worlds Studio: Photograph by Wildstar Beaumont We are hoping to have a lot of fun – and look forward to your joining us – and your questions! Please note that the show will be at the Metanomics studio, and we ask you to join us there, rather than at our Northpoint studio. If you can’t make the show inworld, you can watch on the web at: www.Metanomics.net Like this: Like Loading... The Customizable Body: The Present/Future of Identity. The evolution of language: Babel or babble? Economics: Jonathan Levin wins the John Bates Clark medal. THE American Economic Association has announced that Jonathan Levin, an economist at Stanford University, has one the prestigious John Bates Clark medal, which is given to the most promising economist under 40. Previous winners include Milton Friedman and Paul Krugman; last year's winner was Esther Duflo. Here's the AEA's introduction of Mr Levin: Jonathan Levin is a leading scholar in the fields of industrial organization and microeconomic theory, whose work stands out for its combination of theoretical depth, empirical methods, and compelling applications.

He has conducted influential research on the economics of contracting, the organization and design of markets, subprime lending, and on empirical methods for studying imperfect competition. His research is methodologically broad, and often combines a sophisticated grasp of economic theory with careful empirical analysis. You can read more here and here. Or here, at Mr Levin's website. MCF: 2011.Apr.14 | The Hunt for RoboWeek! The IEEE Daily. SLRoboWeek. Virtual National Robotics Week « Virtual IEEE. Home > Events, IEEE, SecondLife > Virtual National Robotics Week Banner for National Robotics Week The IEEE Computer Society will host events inside of the virtual world of Second Life in support of National Robotics Week ( Click here to view the Google Calendar which is shaping up with speaker and tour events.

All times are being posted in Pacific Time, which is also Second Life Time (SLT). Various events are scheduled April 9-17 including: In-world presentationsTours of virtual robotics and AI applicationsGame engine AI applicationsAdvanced botsTraining & simulation robotsLarge scale bot culture communitiesRobotic machinesVirtual learning centersRobot huntWeek-long virtual robot building competition with prizes Hands-on classes related to building and scripting robots, and AIML basics will be taught inworld. HUNT INFORMATION: Join the “Robot Hunt” group in Second Life for the latest information on the hunt. CNN iReport Like this: Like Loading... Archivist Llewellyn's Photostream. March 24th: LIVE from Gametech Orlando - The Future of Virtual Worlds | Join us for a special date and time as Metanomics broadcasts live from Gametech, the annual military conference on games and virtual worlds for training and simulation.

Virtual worlds have become an important technology to support training and community outreach. But over the past several years, changes in the virtual world industry have opened up new choices while closing others. Advances like the consumer adoption of Microsoft Kinect, widening use of Unity 3D, and the coming changes to the browser with the launch of HTML-5 and WebGL are opening up a new range of options. Join Douglas Maxwell, Science and Technology Manager for Virtual World Strategic Applications at the U.S.

Army Simulation & Training Technology Center (STTC) as he welcomes a panel to explore current and future trends in virtual worlds. Maxwell will be joined by: Amputee Virtual Environment Support Space-A vision for virtual military amputee support. Volume 47 Number 6, 2010 Pages vii — xi Physical rehabilitation alone is not sufficient for a full recovery. A full recovery from limb loss requires deep psychological and social support that includes patience, tenacity, and help from friends, family, and the community [4]. Peer support potentially can provide information and education not achieved in any other team relationship.

Various aspects of peer support, such as peer visitation, amputee support groups, and consumer awareness, have all been proven useful resources [2]. The literature suggests that peer support has been a salient factor in the successful recovery of amputees. The Internet has the potential to greatly affect the social bonds and independence of people with various disabilities. In these virtual worlds, people appear as avatars, which are computer users' 3-D self-representations [8]. As mentioned, peer support is a salient factor in the recovery of combat-wounded amputees. 3. 4. 5. 6. 9. Thompson D, Fisher A. March 7th: At the Intersections - Spirituality in the Age of the Machine | Searching for local service provider in Australia was made easy. All thanks to Oneflare for providing quality e-marketing platform where thousands of service providers are always on stand-by to receive an offer from consumers. Since consumers are now turning to the internet to search for almost everything that they need.

This company on the other hand also has its own way in providing consumer what they need at the best cause as possible that will benefit both the consumer and local service provider from Australia. But what is Oneflare and how do they alter such changes for home services in the marketplace through e-commerce? Fast services The use of computers and internet had never failed to impress Oneflare’s CEO and founder Marcus Lim as he venture the world of e-commerce.

Time efficient Oneflare always consider time as a precious matter as well as being an online business, this company provides quick responses and a 24/7 service. Guaranteed services Provides everything. The Architecture of Healing: The Making of the Veteran-Civilian Dialogue Space in Second Life. If only I had a Linden for every time a client asked for a meeting space or auditorium in their new sim… The grid is saturated with auditoriums, and these vast, elaborate and often prim-intensive spaces could almost always be put to better use. So when the ‘cats’ (founders of Startled Cat) originally described their need for a conversation space, I quietly took notes, listening carefully as they articulated their needs – waiting for a pause in the conversation to push back a little. But as they described the project in greater detail, I realized this one was different. This space would soon be hosting some of the deepest and potentially life-changing conversations on the grid, and the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences.

I had just attended a presentation by the Dalai Lama here in Madison, which was hosted by The Center for Investigating Healthy Minds. MCF_03_10_11 on Metanomics Community Forum. February 28th: Cyborg to Borg—Cont’d,  with Michael Chorost | Educators have a special energy in the summer. Perhaps it is the freedom from classes, grading and being so adult. Summer is a great time for learning, exploring and yes, professional development but why choose something dry and serious. How about camp? And why not, GameCamp! Project Lead Lisa Dawley, PH.D. has assembled an incredible team to guide campers at 3D GameLab’s first ever, GameCamp in August of 2011.

Join us at the Metanomics Community Forum, this Thursday in Second Life to talk about the project and her concepts for using this format in education. Lisa is Professor and Chair of the Department of Educational Technology at Boise State University. From Lisa’s blog: “We are thrilled to finally announce the launch of the beta version of 3D GameLab, an online learning platform that lets teachers turn their classrooms into a living game!

“For those of you who know me, I’ve been interested in using games and game-like environments in education for many years. Select words by thinking - world record. Presents Michael Chorost March 14; all are welcome to attend! February 21, Robert Bloomfield sits down with Paul Ford, Writer and Web Native. Metanomics: Feb.21 | Robert Bloomfield hosts Paul Ford, Writer and Web Native. The Web Is a Customer Service Medium. Thursday, January 6, 2011 By Paul Ford I look forward to your feedback. I sometimes chat with people in the book- and magazine-publishing industries. They complain to me about the web. They worry about what is being lost. Books are not product. I call the people who say such things the Gutenbourgeois.

“Look,” I say, “maybe you're doing it wrong.” “But,” they say, “we tweet.” That's when I tell them about the fundamental question of the web. The Fundamental Question of the Web One can spend a lot of time defining a medium in terms of how it looks, what it transmits, wavelengths used, typographic choices made, bandwidth available. Here's one question: “I'm bored, and I want to get out of the house and have an experience, possibly involving elves or bombs. The answer: You could go to a movie. Here's another: “How do I distract myself without leaving the house?” You might turn on the TV. “I'm driving, or making dinner. Radio! “What's going on locally and in the world, at length?” Try this newspaper! I Am Gary Benchley by Paul Ford. One Saturday night well over a year ago, I went to Williamsburg, Brooklyn—more specifically, to the bar Galapagos—to meet my girlfriend, Mo, who wanted me with her at a modern burlesque show where one of her friends was performing.

I emerged from the Bedford Avenue L-train stop into a parallel universe where everyone seemed to be pressed out of the same mold. Each man seemed to wear a trucker hat; each woman seemed to wear a little T-shirt and was laden with 10 pounds of accessories. The entire neighborhood was infested with hipsters, a brand of human that defines itself by its ironic superiority, its youth, and its tendency toward obscure music choices.

Edging on 30, thick, and in an old, uninteresting shirt, I stood and looked at the milling thousands who wandered down Bedford and wondered, Who are these people? A few days later I dropped the editors at The Morning News an email. I decided the character would be from Albany, N.Y. Hey, Gary. This made sense. You rock. “No,” I said. February 7th: Daryl J. Bem, Social Psychologist Emeritus Joins Robert Bloomfield at 12pm (PT) | Professor Emeritus from Cornell (and Metanomics Guest) Incites Scientific Community. February 10th: Event News. FeelingFuture - Powered by Google Docs. January 31: Masterclass on Digital Anthropology and Our Virtual Lives |

Ferien er årets uoffisielle høytid for mange nordmenn, og vi bruker titusenvis av kroner på finansiering av kostbare reiser til utlandet med hotell, transport, leiebil og lommepenger. For de av oss som avhenger av en fast lønn mellom hver måned kan det være mye penger å spare på tidlig kjøp av ferieturen ved hjelp av andre finansieringsmetoder. Prisen på feriereiser styres i stor grad av markedets etterspørsel og den ledige kapasiteten blant hoteller, flyselskaper og andre aktører innen turistbransjen.

Enda det finnes unntak, kan vi på generelt grunnlag si at feriereiser er billigere, jo tidligere man betaler for de. Spørsmålet blir derfor hvordan man burde forhåndsfinansiere kostnadene? Feriepengene utbetales ikke før sommeren inntreffer, og ikke alle har sparepenger stående på konto. Her tar vi en nærmere titt på hvilke besparelser du kan oppnå, og hvorfor det lønner seg å finansiere feriereisen ved hjelp av et forbrukslån. Tidspunktet for utbetaling skaper problemer. December 13: 2010 & Next - Second Life, Virtual Worlds and the State of the Union |

December 6: Can Being Part Machine Make Us More Human? | Exploring the serious uses of virtual worlds | Metanomics. Daden, Ltd Talks about their "Virtual World Finder" Tomorrow, May 20 in Second Life. Come to the Nonprofit Commons tomorrow, Friday May 20, to chat with David Burden, head of the virtual world development company Daden, Ltd about their new "Virtual World Finder" they have just released.

The Virtual World Finder is a web tool designed to help any company or organization decide on which virtual world platform is the right one for their particular needs. The finder is the product of Daden's many years of experience creating various products in different virtual worlds. At this stage, the Finder only includes the four main VW platforms that Daden uses and recommends the most: Second Life, OpenSim, Unity and VastPark. They apply what they see as the 12 key criteria that a potential user of a virtual world should consider, including graphics quality, ability to run a web browser, security of code, and cost.

According to the site, they "may" add other worlds later to this list, but they don't expect those worlds to rank particularly high.

Virtual Education

Second Life. Google. Why Tyler Cowen’s new book will be on Kindles, not bookstore shelves. Book Chat: A Conversation With Tyler Cowen. Rolandlegrand. Virtual worlds. May « 2011 « Virtual Body Language. Designing Digitally, Inc. Wins 2011 Air Force Research Lab Virtual World Contract. How virtual worlds will converge. Continuing Medical Education in Second Life. 11 Predictions for 2011 (and beyond) Rod Humble: Here’s how Second Life can rule the world. How Linden Lab could simplify promotion in Second Life. Business and Technology in Second Life » Perhaps I should blog a bit more here… IDIA - Ball State University - projects. New story - storify.com.