MagickImage. Creates a new image that is a copy of an existing one with the pixels sharpened using an "unsharp" masking technique. This process starts by building a temporary, blurred, copy of the image. Then each pixel in this "unsharp" image is compared against its corresponding pixel in the original image. If their difference is above a threshold, a percentage of the difference is added back into the original pixel.
The first two arguments, radius and sigma, specify the blurring used to create the "unsharp" image. See gaussianBlurImage(double, double) for a detail explanation. The last two arguments, threshold and amount, specify the difference threshold required to apply an adjustment to each pixel and, once the threshold is reached, the amount of the difference to be added back into the original pixels. ImageInfo. Java.lang.Object magick.Magick magick.ImageInfo public class ImageInfoextends Magick Corresponds to the ImageMagick ImageInfo structure. Author: Eric Yeo ImageInfo public ImageInfo() throws MagickException Constructor. Throws: MagickException public ImageInfo(java.lang.String fileName) throws MagickException Parameters: fileName - initial value of the file_name attribute finalize protected void finalize() To release memory on cleanup.
Overrides: finalize in class java.lang.Object init public void init() throws MagickException Initialises the internal native handle. setFileName public void setFileName(java.lang.String fileName) throws MagickException Set the file name attribute of the handle. fileName - the new file name getFileName public java.lang.String getFileName() throws MagickException Return the file name attribute of the handle. setAffirm public void setAffirm(boolean affirm) throws MagickException Set the affirm attribute. affirm - new value of affirm getAffirm public boolean getAffirm() throws MagickException.
View forum - ImageMagick. Command-line Options. ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 100) including DPX, EXR, GIF, JPEG, JPEG-2000, PDF, PNG, Postscript, SVG, and TIFF. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves. The functionality of ImageMagick is typically utilized from the command line or you can use the features from programs written in your favorite language.
Choose from these interfaces: G2F (Ada), MagickCore (C), MagickWand (C), ChMagick (Ch), ImageMagickObject (COM+), Magick++ (C++), JMagick (Java), L-Magick (Lisp), Lua, NMagick (Neko/haXe), Magick.NET (.NET), PascalMagick (Pascal), PerlMagick (Perl), MagickWand for PHP (PHP), IMagick (PHP), PythonMagick (Python), RMagick (Ruby), or TclMagick (Tcl/TK). The ImageMagick development process ensures a stable API and ABI. Developer's Guide.
Introduction This guide is an introduction to the im4java-library. You should be familiar with java-programming and should know how to read the API documentation. Also, this is no guide for the usage of the underlying tools (ImageMagick, GraphicsMagick and so on). You should be familiar with them and know how to read the respective documentation. The basic architecture of im4java is quite simple. Before you begin: Setting up the Environment To use the im4java-library, you should add the im4java-jarfile to you classpath. To setup your searchpath for the tools you have three options: Set the environment-variable IM4JAVA_TOOLPATH. Warning Note that I also encountered a problem using OpenJDK with a language-setting of LANG=de_DE.UTF-8. Simple Use Basically, to use im4java, you need objects of two classes: an ImageCommand like ConvertCmd, and an Operation like IMOperation.
As an example, consider resizing an image: About ImageCommand Note that ImageCommand is not stateless. Using GraphicsMagick.