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http://www.flaminglunchbox.net/curvy Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Sadly, this game uses technology that's only in browsers with HTML5 support. We've tested Chrome 12 , Firefox 4 and Opera 11 . Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea.

Curvy in HTML5

How to Solve the Rubik's Cube in Seven Steps The world's most famous puzzle, simultaneously beloved and despised for it's beautiful simple complexity, the Rubiks Cube has been frustrating gamers since Erno Rubik invented it back in 1974. Over the years many brave gamers have whole-heartedly taken up the challenge to restore a mixed Rubik's cube to it's colorful and perfect original configuration, only to find the solution lingering just out of their grasp time and time again. After spending hours and days twisting and turning the vaunted cube in vain, many resorted to removing and replacing the multi-colored facelets of the cube in a dastardly attempt to cheat the seemingly infallible logic of the cube, while others simply tossed it to the side and dubbed it impossible. The Rubik's cube, it seemed, had defeated all. http://www.chessandpoker.com/rubiks-cube-solution.html

The Rubik's Cube Solution

Creative Whack Company :: Products :: Ball of Whacks

http://www.creativewhack.com/product.php?productid=10 Created by Roger von Oech. The Ball of Whacks is the perfect creativity tool for innovators, artists, engineers, writers, students, and you! It's a creative stimulant and a mental freshener! Awarded US Patent 7,247,075. The Ball of Whacks consists of 30 magnetic design blocks that can be rearranged into many, many shapes — including the beautiful 30-sided rhombic triacontahedron.
As the types of categories of games on Facebook become more diverse, we'll be highlighting some of the most successful games in a series of posts on the Developer Blog. A classic game category that has been played by diverse audiences over the years, arcade games such as Bejeweled Blitz , Fruit Ninja Frenzy , and Diamond Dash have been picking up momentum on Facebook Platform lately. Whether on mobile or desktop, these short-session games use a variety of tactics to keep people coming back week after week and to encourage friendly competition. http://developers.facebook.com/blog/post/2012/03/05/category-spotlight--arcade-game-best-practices/

Category Spotlight: Arcade game best practices

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Board Game Design First Steps

Once you've completed (at least tentatively) the analysis phase of the process, it's time to begin to design your board game. Because your board game will be only one part of some larger instructional environment, you have more freedom than is usual in instructional design and more opportunity to be creative. Anything that is not taught or reinforced well by your game will be taken care of by some other medium and format. Step 1: Content Analysis Immerse yourself in the content and generate as large a list as possible of elements of the topic. http://edweb.sdsu.edu/Courses/EDTEC670/boardgame/BoardGameDesign1.html

Board Game Design

The Making of VIKTORY II Note from Peter Morrison: A friend of mine encouraged me to write this history of VIKTORY II so that players could see the metamorphosis of the game concept over time and also for the benefit of other gamers that were thinking of independently developing a board game. Hopefully, this might help someone else avoid some of the pitfalls along the way. The development of VIKTORY II has undergone a lot of changes in its development. Imperial Conquest Game Idea http://www.viktorygame.com/viktoryiihistory/
Games

A study conducted by Michigan State University (MSU) suggests that kids who play more video games tend to be more creative. Zoom Scientists said that research that included 491 12-year old boys and girls found the frequency of video game playing directly impacted their ability to draw pictures and write stories. However, the general use of cell phones, the Internet and computers was unrelated to creativity. The result showed that boys played more games than girls - and boys preferred "games of violence and sports: while girls liked games "involving interaction with others". The type of game did not have an impact on the level of gained creativity.

Study: Playing Video Games Promotes Creativity

http://www.tomsguide.com/us/science-research-msu-video-game,news-13060.html
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Gamification and Games

http://games.yahoo.com/blogs/unplugged/5-crazy-lego-inventions-actually-183205093.html Image credit: bdesham (http://www.flickr.com/photos/bdesham/2432400623/) By Jacob Bolm, Tecca We've seen some pretty awesome Lego creations in the past, including a Volkswagen van , Angry Birds , and even the heart of the Large Hadron Collider .

5 crazy Lego inventions that actually work | Unplugged

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