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Mammoth and Mastodon & Friends. John Conway's Game of Life. The Game The Game of Life is not your typical computer game. It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway. This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a collection of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game. playgameoflife.com New developments of this page will continue on playgameoflife.com. playgameoflife.com The Simulation Figure from the XKCD RIP John Conway comic. The Rules For a space that is 'populated': Each cell with one or no neighbors dies, as if by solitude.

Each cell with four or more neighbors dies, as if by overpopulation. Each cell with two or three neighbors survives. For a space that is 'empty' or 'unpopulated' Each cell with three neighbors becomes populated. The Controls Development Edwin Martin <edwin@bitstorm.org> Conway's Game of Life. Frontier. Description Create your own fortune. Travel the land seeking to destroy the Buccaneers, an evil pirate organization bent on being outlaws... or join the Enforcers to help stop them and bring piece to the land! You decide, you build your fate, and in the end you choose the path you want to take and how to get there.

Frontier is a non-traditional RPG, taking mostly the form of an economics game... but in the sense that you're not set on a linear path to go destroy certain enemies or collect items. 50 different cities beckon your trade and visit, each located in 10 unique environments and place. Enjoy! =============== Please send bug reports to john+frontier@armorgames.com Note that new versions may require a new game to see changes.

Minethings: Free Browser MMO. My City vs. Your City. Goggles. ChessCube. The Word of Notch. A Discussion of Language. Make Games at PlayCrafter: a Free Online Game Maker.