Inspiration

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About COMPETITIONS CityVision Competitions is an annual architectural contest that invites architects, designers, students, artists and creatives to develop urban and visionary proposals with the aim of stimulating new ideas for the future of our cities. All through innovative ideas and methodologies that can improve the connection between the historical, contemporary and future city vocation, thus promoting a positive evolution of the critical architectural historiography. CityVision Competitions is part of the homonimus architecture laboratory, CityVision, that every year proposes deep researches and studies with the aim of generating a dialogue between the contemporary city and its future image. Jury Members

pfff_winners | CityVision Competition

http://www.cityvision-competition.com/category/pfff_winners/
http://www.archdaily.com/266685/dalian-planning-museum-10-design/ The design for the new Dalian Planning Museum by 10 Design in Dalian, China is envisioned to become a new civic sculpture at the heart of the city’s main governmental district. The building is part of the first steps made by the Planning Bureau to promote landmark architecture in Dalian with an additional seven municipal civil projects, including a library, scientific center, urban planning exhibition, museum, and teenage activity center. The Planning Building will serve as a modern, first-class venue for offices and exhibitions, and more importantly, an addition of cultural engagement for the public within the city. The museum is also designed to be an example of technological innovation and sustainable practices. Follow us after the break to read about the building’s advanced technology.

Dalian Planning Museum / 10 Design

Offices

http://www.thecoolhunter.net/offices We return to the creative work of Supermachine Studio , the multidisciplinary design firm that architect Pitupong (Jack) Chaowakul established in 2009 in Bangkok. Last year, we covered Supermachine's design of Bangkok University Creative Center. This time, our attention was piqued immediately by the first images we saw of Supermachine's ideas for the rebirth of Saatchi & Saatchi Thailand's office. Supermachine was the team of choice for Saatchi & Saatchi's regional creative director, Joel Clement, because he was looking for playful and unexpected design solutions. Clement wanted a space "that inspires, is genuinely fun to come to everyday, and that didn't take itself too seriously."
http://vyonyx.com/tutorial12-the-attractor-concept-interior-image-breakdown/ Every now and then we get commissioned by our clients to create visuals for their projects that are in a very initial design stage, where there would be not only no 3D models supplied, (not even basic ones), but what is even more striking but as well more challenging and exciting – they might not even have proper architectural drawings (plans, elevations,etc.) yet produced, so constructing a 3D model would be a tedious and time consuming process. So, as it is the case with this current example- a visual we’ve completed recently for Gensler, all we got from them as a brief was only this sketch: And if it is a nicely constructed one – that is, in the right proportions, scale and perspective, then what we would do is grab it and throw it straight into Photoshop where, overlaying pieces of photography and using matte painting /digital paining techniques, we would be able to come up with results similar to the one you see below:

Tutorial12 : The Attractor Concept Interior (image breakdown)

ARTSCAPE by HWKN

http://www.architizer.com/en_us/blog/dyn/28425/artscape-by-hwkn/#.UVUNYNF-P0M With all the new architectural competitions coming out of Taipei these days, it’s easy to get lost in the sea of slick renderings, swelling organic forms, and vacuous graphic diagrams. But ARTSCAPE , a new project by HWKN submitted to the International Competition for the New Taipei City Museum of Art, manages to stand out, distinguished not by shallow exuberance, but rather through its apt articulation of some of the most pressing issues of our time. The project also successfully challenges the traditional notion of the museum as a static object and exclusive institution by creating a vibrant, democratic environment through the integration of programmatic space with landscape. Details after the jump!

Features : Indexhibit

Features Indexhibit CMS 2 enables you to create your own website. It enables people with little or no previous website knowledge to publish text, image, sound and video. It is accessible via 'modern' web browsers: Firefox, Safari, Chrome. There are many user-friendly and advanced features, including: http://www.indexhibit.org/cms/features/

AKT (Sawako & Panagiotis) « Scriptedbypurpose

http://www.akt-uk.com/ Sawako and Panagiotis at AKT Currently they are working as computational design researchers in Adams Kara Taylor based in London. http://scriptedbypurpose.wordpress.com/participants/akt/

Grasshopper « Attitude Geometries

Cellular Automata Building Propotional studies of a building facade. These videos shows an animation how to use the generative design methods in architecture and design. Methods: Synthesis, Celluar Automata, zelluläre Automaten, Parametrics There are different initial cells at the bottom. http://attitudegeometries.wordpress.com/tag/grasshopper/
http://www.achimmenges.net/?p=4443 In 2010, the Institute for Computational Design (ICD) and the Institute of Building Structures and Structural Design (ITKE) designed and constructed a temporary research pavilion. The innovative structure demonstrates the latest developments in material-oriented computational design, simulation, and production processes in architecture. The result is a bending-active structure made entirely of extremely thin, elastically-bent plywood strips. Material computes. Any material construct can be considered as resulting from a system of internal and external pressures and constraints. Its physical form is determined by these pressures.

Achim Menges Design Research Architecture Product Design

2011 SM Computer Methods ‹ CERVER.org

Pratt Institute , GAUD | Summer 2011 About: The course is a dense introduction to a suite/package of digital tools in the definition, generation and articulation towards the creation an architectural product. Using each students’ respective studio project, the course will expand upon ideas and techniques explored through a series of instructional demonstrations, workshops and critiques. These investigations will approach the functions of computer software in such a way as to extract critical approaches to the digitization of architecture. The course aims to focus on simulation, animation, experimentation, modeling and representation as a means to amplify the studio project. http://www.cerver.org/11-sm-computer-methods/

Furniture Design Informed by Gaudi’s Parabolic Structures / Studio Bram Geenen

The design follows methods used by Gaudi for his church projects. This specific approach involved hanging the chains upside-down, showing the most opportune rib disposition and letting the gravity determine the strongest shape for the future building. Used in the chair design, the chain-models are combined with a software script to generate the structure of the ribs, informing of the complexity of the forces in a chair’s backrest. The chair is created by Studio Bram Geenen , for their online Open Design Platform.

Zmianatematu by xm3

The timber stalactites of an undulating cave-like ceiling bear down around the bar of a coffee shop in Łódź, Poland. Light bulbs dangle from between the curved plywood ribs of the Zmianatematu cafe, which was designed by Polish architects xm3 . Shelves are slotted between ridges in the wall, behind a bar that is also made from the ribbed timber. Patches of plaster are visible on walls, which are intentionally left unfinished. See our archive feature on unfinished interiors here .