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INCLASSABLES

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VeilHymn. Newsola - top news at a glance. No articles found... About newsola visualises world news, sourced from news.google.com, using a treemap algorithm. Interactive Globe: Small Arms Imports & Exports. L'histoire des satellites du CNES. Video Sphere. The Tumbler. MASS RHYTHM. WikiGalaxy: Explore Wikipedia in 3D.

Claw Your Way To The Top. Fantastic Beasts VR — Framestore VR Studio. We are Happy. MING Labs. Bigbang demo. Roberta di Camerino - Welcome. Thieb - Interactive, VR & Motion Designer. What It Takes To Be Human (Paid Post by UBS From The New York Times) The earliest emotion-relevant work in AI dates back to the 1970s, when cognitive science came of age as a discipline, inspired in part by Allen Newell and Herbert A.

What It Takes To Be Human (Paid Post by UBS From The New York Times)

Simon’s 1972 book “Human Problem Solving.” In the same year, Kenneth Colby invented one of the first devices of emotional AI: a computer system called PARRY that simulated a conversation with a human paranoiac. In 1988, Andrew Ortony co-authored the book “The Cognitive Structure of Emotions,” introducing the OCC model, which explained various emotions and their intensities, and is still used in AI. What makes the OCC model so powerful is that it’s hinged on the basic idea of characterizing emotions in terms of different ways of feeling good or bad about things.

Today, from an emotion-theory perspective, AI developers have started to incorporate these cognitive building blocks for emotion generation and recognition. Poems from the Womb. BURG - Lighthouse (Roland TB-3, TR-8, KORG volca, Strymon) Quick, Draw!