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AS3 | mouseup.me. AS3 Signals Tutorial | johnlindquist.com. ActionScript 3 – Namespaces | johnlindquist.com. Flex 4 * Introduction to localization. A resource bundle is a list of assets that is organized by locale. These assets can be just about anything, from strings, numbers, formats, and images to styles. You typically have a separate resource bundle for each locale that your application supports. To localize an application with resource bundles, you first create properties files that define the localized assets. You then compile these properties files into the application as resource bundles, or create resource modules from the properties files and load them at run time.

Flex lets you change locales on the fly; if you compile more than one resource bundle into an application, you can toggle the resource bundle based on the locale. How you load your resource bundles depends on how many locales your application supports:If your application supports just one or two locales, then you typically compile all the resources into the application. FXG code increases your swf container’s size and tax your CPU | Deep Dive Into Flash. Open Video Player (OVP) | Open Video Player (OVP) is an initiative encompassing the use of open standards, best practices, and established development methodologies in the development of media player applications.

Source Checkout - event-hub - Project Hosting on Google Code. Senocular.com. Pages: 1 | 2 Introduction In Flash Player, both the execution of ActionScript and screen rendering is handled in a single thread. In order for the screen to be rendered, all code execution must be completed. For a Flash Player SWF running at 24 frames per second, this allows all ActionScript operations run within a single frame (frame scripts, events, etc.), at most, around 42 milliseconds to complete - this not accounting for the amount of time necessary to perform the actual screen rendering which itself may vary.

If the execution of a block of code requires more time, Flash Player will appear to lock up until it is finished, or, after a default timeout period, just stop executing code. Script timeout error dialog (Debugger Player only) This tutorial will cover solutions to this problem - when you have operations that contain ActionScript calculations requiring more time than that which is allotted within any given frame.

Asynchronously ; they would be non- blocking Requirements Page 1 Page 2. AS3 hidden treasure in the mm.cfg file. Revealing and documenting many Flash secrets! « jpauclair. *Update: 9 dec 2011* Using a few of these hidden features, TheMiner let you analyse memory, performances, DisplayList, loaders and a lot more! *end update* When I found this, I just could not believed it. In the past few weeks I did many articles greatly appreciated by the community: FlashPlayer Security, FlashPlayer Memory, AS3 Array under the hood, Optimized Base64 Encoding. But this one, I think, will rule them all!

I knew for a long time now that flash had undocumented features, little part of flash that could help speed up process (like the memory opcodes) or make interaction easy with right click and that kind of things. As you may know, The mm.cfg files is located in: Windows; C:\Documents and Settings\username\mm.cfgOSX; /Library/Application Support/Macromedia/mm.cfgLinux; home/username/mm.cfg This file is interpreted when a Flash Player instance launches a SWF and gives indication of what should or shouldn’t be done. So let’s get into it The Treasure TraceOutputBuffered = 1|0.