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¿Cómo disfrutar de una partida de StarCraft II? Artículo • Artículos • PC. Para los iniciados puede parecer una perogrullada pero... ¿en qué hay que fijarse, como espectador, para poder disfrutar de una partida de StarCraft II? Si alguien que nunca ha visto un partido de fútbol os pregunta que por qué nos gusta tanto... ¿qué le diríais? Esa persona no entiende cómo se puede disfrutar de un partido de once contra once persiguiendo una pelotita. Posiblemente le explicaríais que hay defensa, centro del campo y delantera. Que lo bonito es ver cómo mueven el balón, la precisión de los pases, la movilidad y la anticipación. Con StarCraft II pasa un poco lo mismo. Aprovechando la celebración de la Final Cup de la LVP que se celebra este fin de semana en Barcelona, hemos podido entrevistar a Dani Paños (WarSnake) y Ricardo Herrero (Kails), dos de los árbitros del torneo de StarCraft 2, quienes nos han dado unas cuantas claves para ayudarte a que eso cambie. 1.

Para que os hagáis una idea rápida: los Zerg se producen más rápido y son muy veloces... pero más débiles. Hellion. Hellion A fast expansion-raiding unit and anti-Melee unit when transformed into Hellbats. With a line of effect attack, the same range as a Marine's attack, Hellions excel at fighting in Choke Points on maps. With a very slow cooldown on attack and fast movement speed, this unit requires a lot of attention and micro-management to be effective. Despite being able to activate its weapon within a range of 5, the Hellion will deal AoE damage up to a range of 5.15.

The flamethrower's stream is about 0.15 wide. To unlock the Hellbat mode, an Armory is required. Hellbat Mode In direct army engagements, Hellions can transform into Hellbats to change to walking pace for extra health and splash radius, which is better suited for engaging melee troops like Zerglings and Zealots. In Hellion mode, this unit favors hit & away tactics and drive-bombing mineral lines; sometimes even running right past the enemy army. Protoss Terran Zerg Hellions are essential in TvZ to provide map control and scouting.

Herbie. "Herbie" is the nickname of a goldfish seen in the immortal's portrait, named by Dustin Browder.[1] During StarCraft II development, on the highest graphic settings, the interface added more lighting and reflection to the glass of the immortal's tank. Herbie and other elements, except for the protoss' head, became less visible. In the final product, the immortal's portrait changed a bit, but Herbie is still occasionally visible in-game, and can be seen if you open the immortal portrait in the map editor's visualizer.[2] TotW #8 Infested Terrans - StarCraft 2. Ladies and Gentlemen, in this weeks "tip of the week" Captain Obvious gets deep with the infested Terrans, want to know what Zerg does to your infested buddies? Time to find out.. Many people far and wide claim Terran is overpowered or at least on an advantage, many top players are Terran and many tournaments are won by Terran players.

Zerg on the other hand is said to be underpowered. So underpowered in fact that Infestors have decided to use Terrans... And with great results! Although the main usage for an Infestor is Fungal Growth on Terran bio balls, we shouldn't forget what they are really there for. Theory That's right people, with the exception of speed the Infested Terran matches the Marine at practically every point. Infestors can spawn Infested Terrans while burrowed, this combined with their capability to move when burrowed opens tremendous harassment possibilities. Practice Theory is all nice and all but action is where all the action is at.

Harassment Vs the healthy Terran. StarCraft 2 Replays. Starcraft 2 Repository | All new best StarCraft 2 replays from all over the world in one place! SC2Replayed.com - Starcraft 2 Match Replays, Strategy Videos, Player Rankings. Replays. SC2Casts.com - All Starcraft 2 video casted matches / VODs in one place !