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The Flash/Flex ActionScript Developer Community - Articles. One of the biggest changes in ActionScript 3.0 is the way Flash renders (or rather manages rendering of) visual assets. Previously, you'd had to attachMovie() from the library, createEmptyMovieClip() or createTextField(). But all of these were methods of existing movie clips. So if you wanted to create a new visual asset, you had to start with a defined movie clip and that asset would be bound to that clip until it was destroyed. It would also automatically be added to the rendering engine. So, if you wanted to create a new MovieClip on the root and then drag and drop it into another MovieClip (say a window that you could drag around), you'd have to remove the MovieClip from its origin and recreate it in the target.

On top of this, there was the issue of depth management. Thankfully, the way Flash handles rendering in ActionScript 3.0 addresses all of these issues. So, that was a lot of words. The DisplayObject isn't intended to be instantiated directly. We created a new Shape. ActionScript 3 – Model View Controller (MVC) | pv3d.org. AS3 Signals Tutorial | johnlindquist.com. 10 Things Every Senior Flash Developer Should Know | johnlindquist.com. Tutorial: Understanding Classes in AS3 Part 1. A reader named Ryan (no relation) recently requested that we create a post to help him and other beginners understand Classes. So this is an ultra-gentle primer on Classes – what they are, when to use them, and how to write them.

If you’re stuck in an Actionscript 2 rut, or you’re new to Actionscript 3 and it’s blowing your mind, this should help ease you in a bit better. The path i travelled from complete code newbie to the shock-inducing AS3 god that i am today ( er … hardly) went like this: Beginner – i put my Actionscript code everywhere – on different frames of the timeline, embedded in nested MovieClips – if i can write code on it, i do. That’s called “spaghetti code”, and it makes your life as a programmer difficult. Intermediate – Scattering code through my Flash movie makes my project an enormous pain to manage and update. i’m going to put ALL of my code on the very first frame of my movie, so i only have to look in one place for it. This is what we’re striving for The Road to Pro. View topic - [Getting started] Most useful threads for Actionscript 3.