Rendering engines

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http://newtondynamics.com/forum/newton.php

Newton Game Dynamics • About Newton

Our engine implements a deterministic solver, which is not based on traditional LCP or iterative methods, but possesses the stability and speed of both respectively. This feature makes our product a tool not only for games, but also for any real-time physics simulation. You can integrate Newton Game Dynamics into your projects with ease.

Main Page - Quest3D

http://support.quest3d.com/index.php?title=Main_Page WARNING: This is archived content. This page contains information about Quest3D 4 and earlier versions.
http://gameware.autodesk.com/scaleform Autodesk Scaleform now supports Nintendo 3DS and PSVITA Gameware Webinars are given every Wednesday at 2PM EST for developers interested in learning more about our tools.

Scaleform - home | scaleform

http://bulletphysics.org/

Game Physics Simulation

Bullet 2.80 includes a preview of the GPU rigid body pipeline by Takahiro Harada, running 100% on the GPU using OpenCL.

Ardor3D

Welcome to the community home of Ardor3D , a professionally oriented, open source, Java based 3D engine. http://www.ardor3d.com/
http://research.scee.net/ This web site is produced by the SCEE R&D.

Sony Computer Entertainment Europe - R&D: Home Page

PhyreEngine (also known as Phyre Engine ) is a free to use, cross platform (PC, PSP , 360 , PS Vita and PS3 ) game engine from Sony Computer Entertainment . By 2011 PhyreEngine had been adopted by dozens of game studios "to power almost fifty" [ 1 ] games for the PlayStation Store or on Blu-ray Discs. [ 2 ]

PhyreEngine - Wikipedia, the free encyclopedia

http://en.wikipedia.org/wiki/PhyreEngine

Qube Software

Developed by Earthsim . Public beta available now on Windows DX10 and DX11. http://www.qubesoft.com/
http://en.wikipedia.org/wiki/List_of_game_engines Produces browser games with pseudo-3D views, sounds and music.

List of game engines - Wikipedia, the free encyclopedia