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Today we’ve got an exciting new tutorial for all you Team Fortress 2 fans and Mod enthusiasts where you’ll learn how to Model, Sculpt, Retopo, UVMap, Texture and Bake your very own ‘Americana’ inspired hat for use in TF2 using Maya, ZBrush, Nex, xNormal and Photoshop. Shaun Keenan will take you through each stage of the process in detail and show you just what it takes to create a hilarious looking in game asset worthy of TF2′s unique style.
This is the third part of a V-ray materials tip of the week series. In this part You can learn ...