
haematolagnian
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For over ten years I worked at Westwood as a 3D artist. I spent much of my time in the cinematic department, but also worked on a project as lead artist for "World Art" which included modeling and texturing terrain, buildings, and world objects, as well as lighting and effects. For the cinematic work, my duties included creation of high-polygon models, texturing, lighting, animation, special effects and compositing.
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