Smart Strategies That Help Students Learn How to Learn. Teaching Strategies Bruce Guenter What’s the key to effective learning?
One intriguing body of research suggests a rather riddle-like answer: It’s not just what you know. It’s what you know about what you know. To put it in more straightforward terms, anytime a student learns, he or she has to bring in two kinds of prior knowledge: knowledge about the subject at hand (say, mathematics or history) and knowledge about how learning works. In our schools, “the emphasis is on what students need to learn, whereas little emphasis—if any—is placed on training students how they should go about learning the content and what skills will promote efficient studying to support robust learning,” writes John Dunlosky, professor of psychology at Kent State University in Ohio, in an article just published in American Educator.
“Teaching students how to learn is as important as teaching them content.” Är inte tillgängligt. Why It's Time To Start Teaching Students How To Think. As an elementary teacher, I can’t help but notice that children today want quick answers and do not take the time to think things through. This is probably the result of living in today’s age of technological instant gratification. It is becoming increasingly challenging for teachers to successfully grab and hold students’ attention long enough for them to process the information they receive using critical thinking skills. Ironically, even our testing methods detract from proper thinking and analysis. We set time limits on tests, and we ask only multiple choice questions, which leads me to believe that instead of teaching students how to think, they are learning how to quickly choose an answer.
Connected Learning Principles. We are living in a historical moment of transformation and realignment in the creation and sharing of knowledge, in social, political and economic life, and in global connectedness.
There is wide agreement that we need new models of education suited to this historic moment, and not simply new models of schooling, but entirely new visions of learning better suited to the increasing complexity, connectivity, and velocity of our new knowledge society. Fortunately, we are also able to harness the same technologies and social processes that have powered these transformations in order to provide the next generation with learning experiences that open doors to academic achievement, economic opportunity, and civic engagement. What would it mean to think of education as a responsibility of a distributed network of people and institutions, including schools, libraries, museums and online communities?
Advent of Google means we must rethink our approach to education. Would a person with good handwriting, spelling and grammar and instant recall of multiplication tables be considered a better candidate for a job than, say, one who knows how to configure a peer-to-peer network of devices, set up an organisation-wide Google calendar and find out where the most reliable sources of venture capital are, I wonder?
The former set of skills are taught in schools, the latter are not. We have a romantic attachment to skills from the past. Longhand multiplication of numbers using paper and pencil is considered a worthy intellectual achievement. Forskaren: Därför sprids hat på nätet. Digitaliseringskommissionen. LEGO Friends - LEGO & Gender Part 1. TeachMeet 2013. What Is Web 3.0 And How Will It Change Education? We’re living in a Web 2.5 kinda world. If that makes no sense to you, check out this chart. It shows that Web 2.0 consists of cautiously adopting technology, schools are still online and offline, and parents still view school as daycare. But we’re evolving past that in short order (in education’s typical pace, that is). So what is Web 3.0 and how will it change education? What does that even mean? This new table built by Dr. Digital fortbildning för det utvidgade kollegiet. Feminist Frequency.
Content Warning: This educational episode contains graphic sexual and violent game footage.
In this episode we explore the Women as Background Decoration trope which is the subset of largely insignificant non-playable female characters whose sexuality or victimhood is exploited as a way to infuse edgy, gritty or racy flavoring into game worlds. These sexually objectified female bodies are designed to function as environmental texture while titillating presumed straight male players. Sometimes they're created to be glorified furniture but they are frequently programmed as minimally interactive sex objects to be used and abused.
Full transcript, links and resources available at: ABOUT THE SERIESThe Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. Nya slutsatser om barns motståndskraft mot risker på nätet. Samtalet är bästa filtret tycker nätnanny och expert - Inpå Livet. Elza Dunkels svar på sex vanliga frågor 1.
Vilka regler kan föräldrar ge sina barn om hur de ska agera på nätet? – Man kan inte ge sina barn en lista med tio punkter att följa, ge dem ett lösenord och sedan gå därifrån. Det handlar om saker man inte helt kan ha koll på. Instagram, sociala medier och allas vårt ansvar! I dagarna två har jag föreläst för lärare, skolpersonal, skolledare och föräldrar kring sociala medier.
Av en tillfällighet har detta inträffat samtidigt som det s.k. Tweets från Geek Girl Meetup 2013 (with images, tweets) · grishund. Quest to Learn. How To Get Your Lessons To 'Go Viral' With Students. While on a flight I passed the time by watching some TED talks. Teachers always seem to fill time with something education related. There was one in particular by Kevin Allocca, Why Videos Go Viral . His thesis finds three reasons why some videos on YouTube become a movement. Tastemakers, Participation, & Unexpectedness. Tastemakers are those whom people listen to; these individuals are placed in a status of ‘in the know’. In today’s culture, Participation is what keeps attention, people want to feel engaged, and they want to be able to interact. Which reminds me of a funny commercial I saw a few years back: An elderly couple is driving down a back country road . How does this apply to education?
European evidence database - European evidence database - EU Kids Online - Research - Department of Media and Communications. This database encompasses European research on children and young people's online activities, risks and safety.
You can search the database for information about recent studies to discover their focus, methodology, main findings and publications. The database has been produced by the EU Kids Online network for the benefit of researchers, stakeholders and the public. See our collection policy | for more information. Email us at firstname.lastname@example.org | to tell us of further studies we could include. You can enter any keywords ? Use double quotes to search for a phrase: e.g.