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Hunterborn at Skyrim Nexus. Hunterborn changes the simple routine of kill-and-loot on animals into something more immersive.

Hunterborn at Skyrim Nexus

This mod has its origins in Realistic Wildlife Loot, but I wanted something more in-depth for the actual process of dressing down a kill, skinning it for its pelt, taking material from it for alchemy, and finally butchering its meat - based on the animal's weight, not just a single cut of venison. Hunterborn is more than just a "realistic meat weight" mod, though. It is highly configurable (thanks to the awesomeness of the MCM), and is particularly suited to work with Frostfall and Realistic Needs & Diseases, for a primitive survival style of gameplay.

The most significant change Hunterborn makes to the game is taking away the loot window from most wildlife. Death Alternative - Your Money or Your Life at Skyrim Nexus. MAIN OBJECTIVE:In one sentence: "To offer a narrative of the player character's adventures that include defeat and failures, and increase the active role of the NPCs that populate Skyrim".

Death Alternative - Your Money or Your Life at Skyrim Nexus

This permit increasing the difficulty to a more realistic level and thus, provides the basis for a truly immersive gameplay experience. Again, the goal is not to make the player invulnerable in all cases, it is to include stories of defeat as well as those of victories to your personal story, increasing the RP element of Skyrim. DEATH ALTERNATIVE IS A FRAMEWORK.It's been asked often: why is Death Alternative a framework? Many mods listen to Skyrim vanilla events and do stuff under certain condition. Timing is Everything - Quest Delay and Timing Control at Skyrim Nexus.

The primary function of this mod is to adjust the starting requirements for quests that are only triggered once the player reaches a certain level.

Timing is Everything - Quest Delay and Timing Control at Skyrim Nexus

This serves several purposes. For example, you might want to delay the start of Dragonborn or Dawnguard until later in the game, or perhaps you feel that receiving a letter from a Jarl discussing the "fame of your exploits across Skyrim" is a bit odd for your level 9 character who doesn't yet have a single great deed to his name. Or maybe you're planning to use a character past level 50 and simply want to spread the quests out across more levels to add further interest to late-stage gameplay. On the other hand, maybe you've been eying that choice piece of land in the Pale, but you can't purchase it until you complete a quest that doesn't start until you reach level 22.

Earlier or later, whatever your reasons, it's entirely up to you. 360 Walk and Run. This tiny mod lets your character to walk toward near side of the screen instead of backsteps when weapon is sheathed.

360 Walk and Run

Obviously, you cannot use this mod and other walking/running mod at the same time. (e.g. Catwalk, Feminine run) QuickPreview Q. Q. Requirments NOTHING AT ALL.ONLY IF YOU CHOOSE BBP OPTION, YOU NEED XPMS, FNIS' "SKELETON Arm Fix" PATCHAND PROPER BODY/ARMOR/CLOTH MESHES. Installation. Skill Trees. PerMa Compatibility and PaMa Patches (PCaPP) at Skyrim Nexus. The new methods used for patching by PerMa grant much greater control over many area's of the game.

PerMa Compatibility and PaMa Patches (PCaPP) at Skyrim Nexus

Immersive detection of NPC at Skyrim Nexus. - Immersive detection of NPC - English is not my native language, so I hope you can understand what I said.

Immersive detection of NPC at Skyrim Nexus

Please forgive me for my poor English. You are welcome to ask questions if there is anything you don't understand. Killmoves. Ladies and Gentlemen, I am pleased to offer you an alternative to The Dance of Death for your killmoving pleasure.

Killmoves

VioLens - A Killmove Mod by lRekol, offers most of the same functions as TDoD, as well as a very ingenious scheme for manipulating ranged killmoves. Moreover, VioLens has the full support of its author, who is active in ways I can no longer be thanks to my own personal commitments. Needs and Diseases. Logo by starfis, Thank you starfis!

Needs and Diseases

I made this mod because all existing needs mods I found are either too complex or no longer maintained. I'd rather not to get into calories, nutrition formulas etc.., I want a relatively simple needs mod that blends in with the game, but still enough functionality to be fun. I used TRO in my first play-through and like the concept, but it's abandoned, so I set out to emulate it and build my own, that's how this mod started.

Many ideas were borrowed from Basic Needs, many indeed, so I feel proper credit must be given where it's due. ------------------------------Translations:Brazilian Portuguese translation by LancerasCzech translation by wyruzzahFrench translation by OaristysGerman translation by CreatorXGerman translation by mditschItalian translation by improbabileJapanese translationPolish translation by aragothestelSpanish translation by criswolf09------------------------------ SKSE + SkyUI are highly recommended! Features: Check Needs: Hypothermie. The three main components of Frostfall are Hypothermia, Cold Water Survival, and Camping Equipment.

Hypothermie

The primary objective of this mod is to add a deep, immersive level of gameplay to Skyrim, while keeping tedium to a minimum. An immersion mod should never get in the way of having fun. Frostfall uses a sophisticated system to track your location, weather, time of day, worn clothing, and more, to determine your current condition, in a seamless and immersive way. It also features a large variety of craftable camping equipment, including craftable torches.

Wearable Lanterns at Skyrim Nexus. Wearable Lanterns 3.0 is now available.

Wearable Lanterns at Skyrim Nexus

Please review this important information and upgrade details before installing. Happy holidays! - Chesko Select Language Latest version of Skyrim. A full change log is available here. Crafting. Complete Crafting Overhaul provides the most comprehensive, consistent, and fully customizable crafting experience in Skyrim. The primary intention of this mod is to correct logical inconsistencies in Skyrim's smithing system and to enhance the functionality and balance of crafting in Skyrim. This mod is also intended to help bridge the gaps between other mods and provide a framework for greater inter-mod consistency and cross-compatibility. All vanilla and dlc recipes have been reworked for greater consistency.Lore-friendly and designed to enhance the vanilla crafting system.More functional crafting menu with customizable recipe display and decreased clutter.Most features are completely optional through the configuration menu.

Smithing Perks Overhaul - Remade and Updated at Skyrim Nexus. This mod started out as a remake of Headbomb's Smithing Perks Overhaul, updated for compatibility with the 1.9 patch and the Dawnguard and Dragonborn DLCs. However, I feel that with the addition of the new perk trees and perk arrangements, this mod succeeds in balancing the smithing skill in Skyrim to a greater extent then its predecessor. REQUIREMENTSThe official 1.9 update or higher is required for all versions.In order for this mod to function correctly, you also need to install Weapons & Armor Fixes Remade.

Weapons and Armor Fixes Remade with Dawnguard and Dragonborn support at Skyrim Nexus. This mod fixes bugs and incorrect settings for Skyrim's weapons and armors, as well as changing values, keywords, and other properties to achieve greater consistency between the different weapons and armors. Corrects many of the bugs found in the vanilla weapon and armor recordsImproves consistency and balance between different itemsWeapons and armor will scale in a predictable and consistent manner Perks that didn't apply consistently to all items in the game have been fixedCertain items have been renamed for easier sorting or to better fit the in-game appearance of that itemChanges the crafting categories to help organize and declutter the crafting menusIncludes options for faster arrows and bolts and material-based corrections for dragon priest masks REQUIREMENTSThe official 1.9 update or higher is required.The Unofficial Skyrim Patch is strongly recommended.

This mod was created to compliment USKP. COMPATIBILITYThis mod makes edits to a lot of the vanilla weapon and armor records. Clothing and Clutter Fixes at Skyrim Nexus. This mod developed as an extension of and compliment to Weapons & Armor Fixes. In general, Skyrim's clothing and clutter items tend to have fewer real bugs than the weapons and armor.

However, there were several major inconsistencies in the way the game treated clothing, jewelry, and other items that I felt needed to be addressed. RUSTIC ALCHEMY and ENCHANTING TABLES at Skyrim Nexus. Lore Loading. World Map. -------------------------------------------------------------------------------------------------------------------------------Languages, Compatibility, and Other:------------------------------------------------------------------------------------------------------------------------------- Immersive HUD. SkyUI. SkyUI-Away. SkyUI-Away - Version 3.2 How to Install: 1) Install SkyUI. 2) Install SkyUI-Away. 3) Disable menu warning messages in SkyUI's Advanced page in the Configuration Menu 4) Enjoy. IMAGINATOR - MCMenu at Skyrim Nexus. Extended UI. Details MouseOver. Note in Journal. -- Take Notes --~~~ Journal of the Dragonborn ~~~requires SKSE & SkyUI OVERVIEWTake Notes adds a new player journal to the game which lets you create, view and export your own journal entries.

1st POV. Animals Behaviour Tweek. Familiar Companions.