Maine DoE to Host VR Expo for Educators. Virtual Reality Maine Department of Education to Host VR Expo for Educators By Staff05/30/17 The Maine Department of Education wants to foster deeper learning by introducing virtual reality (VR) in the classroom.
In June, the department is hosting an expo to familiarize educators with tools that facilitate immersive learning experiences. The Virtual Reality Immersive Expo will take place at the Maine State Library, June 19 from 10:00 a.m. to 4:00 p.m. Thomas College’s Center for Innovation in Education, for example, will talk about two educational game design courses that were recently added to the education major curriculum in the School of Education.
Registration for the expo is free.
VR Destinations. Campus Technology, April/May 2017. New Google Earth Has Exciting Features for Teachers. Virtual Classroom New Google Earth Has Exciting Features for Teachers Google has recently released a brand new version of Google Earth for both Chrome and Android.
This new version has come with a slew of nifty features teachers can use for educational purposes with students in class. Following is a quick overview of the most fascinating features: 1. 2. 3. 3D Imagery: This new feature allows you to explore different parts of the world in 3D. 4. 5. The video below offers more to learn about the new Google Earth: About the Author Richard Chang is associate editor of THE Journal. The Impact of Virtual Reality on Learning. Virtual Reality The Impact of Virtual Reality on Learning As virtual reality goes mainstream and provides new ways for students to interact and gain hands-on experience, it's important to experiment and demonstrate the technology's potential learning benefits.
As with every new "technology" that has entered society since the advent of the quill and the printing press, there are immediate interests and innovations pursued by early adopters, innovators, scientists and end users. In most cases, the technology is used for a while and then educators begin to look at the potential benefits for learning and instruction. Immersive Education: AR Comes of Age. Augmented Reality Immersive Education: AR Comes of Age By Dian Schaffhauser03/06/17 Despite all the headlines and conference coverage of virtual reality (VR) and augmented reality (AR) for education over the last year, the technology is still gaining speed — residing at that sweet spot in the hype cycle where, when you place headsets on people and gently guide them to turn around to gain a full view, they tend to gasp and say, "Oh, wow.
" So imagine how your students would respond if, in that next geography lesson, instead of handing them a flat map of Peru, you pass out pre-loaded smartphones to each table along with a $15 Google Cardboard and ask them to pull up a walking tour that places them in Machu Picchu. "Seeing is believing," said Colin Messenger, a senior market analyst with a focus on education at FutureSource Consulting. However, anybody who has watched the education segment for any length of time also knows that the initial "cool" factor isn't enough to sustain the market.
Google Store - Nexus, Chromecast and more. Stereogram for Cardboard 2.0. John Hanke on How Augmented Reality Will Change Tech Experiences - The Atlantic - The Atlantic. Alternative Reality Teaching Platform, UPenn. It’s always challenging to connect classroom learning with real-world experience.
But the University of Pennsylvania’s Wharton School has come up with a promising approach…using the latest technology to create a truly authentic scenario that can be customized to blend theory with practice. Workplace internships offer a great way for students to practice what they are learning. Universities must assess the extent to which the experience supports the coursework. Working with a team of designers, programmers, and technologists, Professor Ethan Mollick at the Wharton School built “Looking Glass,” a digital simulation platform, driven by a story engine that can quickly create an Alternate Reality Teaching, or ART, experience. Using a powerful scenario editor and game master interface, this ART system makes it easy to develop just about any workplace environment, while customizing it to support classroom instruction by adding appropriate settings, tasks, and challenges.
TEDx and Augmented Reality - Informal Learning and International Exchange with Mobile Technology. AugThat - Augmented Reality Learning Media, Augmented Reality Learning in classroom education. 10.1.1.12.2215 Augmented Reality Brings New Dimensions to Learning. Editor's Note: Drew Minock, who co-wrote this piece, is an elementary teacher, co-founder of the popular education blog Two Guys and Some IPads, and is one of the voices on "The Two Guys Show" podcast.
Imagine living in the magical world of Harry Potter, where the school hallways are lined with paintings that are alive and interactive. Now imagine creating an atmosphere like that for your students. 5 reasons to use Augmented Reality in Education - Augment News. By integrating augmented reality into your lectures, you’ll capture the attention of your audience.
You will have their undivided attention. For instance, a teacher in dentistry integrated Augment into his lessons to show 3D models of teeth and how the human jaw works. Let your audience participate! Students are able to access models on their own devices via Augment’s app. By viewing augmented models, the students can gain a better understanding of the concepts they are studying. Prototypes, physical models, and detailed illustrations and posters are all extremely expensive. With Augment, you do not have to invest in physical materials. With a simple a scan, students can access augmented models representing anything from a part of the human anatomy to a famous monument to a molecule. Incorporating Augment into your lessons will make your students excited about learning. Let student imagination runs wild! Download now the free Augment app on your iPhone, iPad or Android. Augmented Reality. Augmented Reality. Augmented Reality. Augmented Reality.