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Metal Gear Solid

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Konami Digital Entertainment, Inc. : Chronological order. Metal Gear Solid 3: Snake Eater. Metal Gear Solid: Portable Ops. Metal Gear Solid: Portable Ops (Japanese: メタルギアソリッド ポータブルオプス, Hepburn: Metaru Gia Soriddo Pōtaburu Opusu?

Metal Gear Solid: Portable Ops

, officially abbreviated to MPO) is an action-adventure stealth game directed by Masahiro Yamamoto and written by Gakuto Mikumo, with series creator Hideo Kojima acting as a producer.[1] Portable Ops was developed by Kojima Productions and published by Konami in 2006 for the PlayStation Portable.[2] It is the fourth Metal Gear title for the PSP and the first one to retain the series' action-based play mechanics.[3] Metal Gear Solid: Portable Ops has received highly positive critical reception from critics, and is often viewed as one of the best games released for the PlayStation Portable; [6] it was praised for its visuals, usage of Metal Gear elements and story, while criticism was directed at the game's control scheme. Gameplay[edit] Naked Snake capturing a FOX soldier. Plot[edit] Metal Gear Solid: Peace Walker. Metal Gear Solid V: The Phantom Pain. The game offers players new methods of sneaking and traversal methods as well as the choice in what order the story events take place by selecting missions in any order they like.

Metal Gear Solid V: The Phantom Pain

The game was originally set to be released alongside The Phantom Pain but an extended development time resulted in director Hideo Kojima splitting the project in two parts so that players will get an early access to Metal Gear Solid V. Critical reception to the game has been generally positive with praise aimed towards its mechanics, voice-acting, story, and graphics, with criticism aimed towards its short length. Gameplay[edit] Players control Snake through the game map and complete missions without being found by the enemy. The threat detection system is revamped - through Snake's binoculars, the player will be able to mark enemies and be aware of their locations in the iDroid's holographic display. Metal Gear (video game) Metal Gear (メタルギア, Metaru Gia?)

Metal Gear (video game)

Is an overhead military action-adventure stealth video game originally released in 1987 by Konami for the MSX2 computer standard in Japan and parts of Europe. Metal Gear 2: Solid Snake. Gameplay[edit] The ability to crawl under tight spaces and hide from enemies was first added in Metal Gear 2.

Metal Gear 2: Solid Snake

The transceiver has been greatly revamped from the first game as well. The messages the player receives are now based on their current situation and mission objective, rather than the room they're currently in, making them less fixed and more dynamic. The transceiver now displays Snake's face, as well as the face of the character he's currently communicating with.

The player can also talk to children living in the fortress to gain new information; the player is penalized with loss of health if he kills a child. Metal Gear Solid. Metal Gear Solid follows Solid Snake, a soldier who infiltrates a nuclear weapons facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.[5] Snake must liberate two hostages, the head of DARPA and the president of a major arms manufacturer, confront the terrorists, and stop them from launching a nuclear strike.[6] The game featured cinematic cutscenes rendered using the in-game engine and graphics, as well as voice acting in numerous codec sequences.[7] Gameplay Solid Snake hiding from a guard.

Metal Gear Solid

When Snake leans on a corner, the camera shifts to his front for dramatic effect and to enable sight down corridors. Metal Gear Solid 2: Sons of Liberty. The story revolves around the "Big Shell", a massive offshore clean-up facility that has been seized by a group of terrorists that call themselves "Sons of Liberty".

Metal Gear Solid 2: Sons of Liberty

They demand a massive ransom in exchange for the life of the President of the United States, and threaten to destroy the facility and create a cataclysmic environmental disaster if their demands are not met. Metal Gear Solid 4: Guns of the Patriots. Metal Gear Solid 4: Guns of the Patriots (Japanese: メタルギアソリッド4 ガンズ・オブ・ザ・パトリオット, Hepburn: Metaru Gia Soriddo Fō Ganzu Obu Za Patoriotto?

Metal Gear Solid 4: Guns of the Patriots

, commonly abbreviated as MGS4) is an action-adventure stealth video game developed by Kojima Productions exclusively for the PlayStation 3 console. It was the sixth Metal Gear game directed by Hideo Kojima and is set nine years after the events of Metal Gear Solid and five years after the events of Metal Gear Solid 2: Sons of Liberty. Guns of the Patriots made its worldwide release on June 12, 2008.[3][4] Gameplay[edit] In MGS4, players assume the role of an aged Solid Snake (colloquially referred to as Old Snake), using stealth, close quarters combat, and traditional Metal Gear combat.[8] The overhead third-person camera of earlier games has been replaced by a streamlined view and over-the-shoulder camera for aiming a weapon, with an optional first-person view at the toggle of a button.

A further addition to gameplay mechanics is the Psyche Meter. Metal Gear Rising: Revengeance. The game focuses on fighting enemies using a sword and multiple subweapons to perform combos and counterattacks.

Metal Gear Rising: Revengeance

Through the use of Blade Mode, Raiden can dismember cyborgs in slow motion and steal parts stored in their bodies. The series' stealth elements are also optional to reduce combat. The game was originally announced in 2009 under the title of Metal Gear Solid: Rising, and was intended to act as an interquel between the events of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots. This form of the game was to be produced solely by Kojima Productions. However, the team met with difficulties in developing a game based on swordplay, so executive producer Hideo Kojima canceled it. Metal Gear Rising: Revengeance was well received by critics with the staff noting a growing popularity despite initial mixed reactions to Platinum Games' involvement.

Gameplay[edit] Raiden attacking an enemy in Blade Mode. Developer Konami. METAL GEAR SOLID. Big Boss. Clones. Liquid Snake. Liquid Ocelot. Solid Snake. Ocelot. Raiden.