background preloader

Visual

Facebook Twitter

Soundstep. Live JPEG Encoder 0.3. Features > Away3D. Away3D is an open source, real time 3D engine for the Flash Platform. The project was started by Alexander Zadorozhny and Rob Bateman in 2007 and has been evolving non-stop ever since. Below is a list of some of the most important features of the Away3D engine. 100% Open Source The Away3D engine is open source under the Apache 2.0 license, and is free to use for any purpose, including commercial projects. Away3D is now managed by The Away Foundation, and supported by Adobe systems as an official API for the Flash Platform.

A Massive Community The project has never been so busy. Hundreds of Examples and Tutorials Every release of the Away3D library ships with a downloadable set of example sources that can also be found on GitHub. Comprehensive API Developed by experienced Flash programmers, the library maintains a comprehensive, easy to use API. Full Documentation and Reference Fully documented. GPU Acceleration Powerful Rendering Robust Scenegraph Post Processing Effects Physics Enabled.

Flare | Data Visualization for the Web. Mojocolors - An Actionscript 3 color library inspired by the great Nodebox Colors library. Look at the tutorials: Mojocolors allows you to work with color in Actionscript in a very natural way, for example by using HSB (Hue, Saturation, Brightness) for color manipulation.

You can work with one color (ch.badmojo.color.Color) or with a whole list of colors (ch.badmojo.color.ColorWheel). Color theory / harmony rules, different shades of the same color, sorting by brightness or hue or saturation, creation of gradients and much more are implemented. You can focus on writing better app instead of figuring out how the built-in ColorTransform of the Flash Player framework is supposed to work. Color Harmony: Apply the color theory you learned in school and create nicer colors without switching between Adobe Photoshop, Illustrator or Kuler to get the Hex values of your colors. Color Shades: An easy way to create colors of the same hue without coding too much. just write var wheel : ColorWheel = new Color(230,0,60).toWarm(30); to get some warm color variations of your color. Color Wheel: Flint Particles.