Insight3d.sourceforge.net/insight3d_tutorial.pdf. Center_of_universe_web.jpg (2560×1600) Computer Graphics » BtTrove. 30 Incredibly Realistic 3D Interior and Exterior Environments. 3D interior environments and 3d exterior environments are essential for architectural visualization, film and matte painting, visual effects, as well as design. For 3d interior environments, the most important factors are the realistic features of the geometry of the room, and the lighting, while for 3d exterior environments, the most important factor is the realistic features of flora and fauna, as well as lighting again.
In this post, we’ve gathered up 30 incredibly realistic 3d interior and exterior environments that showcase the power of 3D when it comes to visualizing the world. Whether you want to imagine yourself overlooking a peak in the mountains, or in an abandoned subway, computer graphics can help you achieve it. If you like 3d environments, check out our other posts: Enjoy the post! Before the Rain by Freelancah Door of Eternity by George Pourikas Penthouse Living Room by Flavius-C In A Dream by m0ntezuma Blue Night by Kehaola Samurai Temple by 3DSerge Loft by Kehaola Autumn by Eldar. 35 Stunning Fantasy Castle Artworks.
60 Useful Texturing Tutorials | NetrinoMedia Marketplace's Blog. Details Techniques:3ds max, cinema4d, lightwave, maya, softimage, Texturing, Tutorials, UsefulAds: Hello dear readers =) We’ve already done roundups on Car Tutorials, so this time I’ve gathered together a list of Texturing Tutorials. Hope you find this collection useful. Please, post your comment as for this article, links to your texturing tutorials. Thanks Hard Surface Textures Read this interesting tutorial about how Stefan paints hard surface … Read this tutorial >> Texturing 101 Okay this is a really simplistic makign of, it’s really more of a texturing tutorial cause I get quite a few questions on texturing so, I’ve just take a simple Coke Can and decided to show you how I textured it since most of my texturing follows these principles.
Read this tutorial >> Texturing of The Aquarium – Image Breakdown The following example is a scene that has been textured using the Total Textures Collection as a resource. Read this tutorial >> Texturing of the Old Hospital Read this tutorial >> The Corridor. Greeble a 3D City: Tutorial 2: The Cityscape. A city can be constructed using 3D Studio Max in under 5 minutes using the Greeble Plugin and a few simple steps.
In the second part of our series on Greebling a City we take a look at creating the cityscape itself. If your new to Greeble take a look at the first part of our tutorial: Greeble a 3D City: Tutorial 1: Greeble Skyscraper. To build a Cityscape: You will need: 1x Copy of 3D Studio Max (a 30 Day trial can be downloaded from here)1x Greeble Plugin installed into your Plugins Folder Time Required: 5 -10 MinutesLevel: Beginner Step 1: Making a City Block Create a new Plane object as pictured below, we used 100×100 units with 10×10 width and length segments (hint: press F4 to view the outline view if it is not visible): This creates our basic outline, we now want to convert this plane to a Editable Poly, to do this simply right click and select ‘Convert to Editable Poly’, as pictured below: Step 2: Greeble the City.
Ben Cloward - Character Animator | 3D Resources. The Making of Siek Box House. Rio Febrian | 3D Artist | Denpasar, IndonesiaHi all, thanks to the CGarchitect team for this great site and thank you for all who give comments, feedback and encouragement. In this article I will try to write the Making Of Siek Box House. This is my work for challenge the facebook group “3D Render Party”, and this box house is the 5th season of this group's challenges. The building model was provided by Arya Siek (the organizer/administrator of this group/challenge). CONCEPT AND WORKFLOWI believe that the preparation and planning step is very important in every visualization project. I was imagining which environment would be good for this box house. MODELINGAs I mentioned before, this model was provided by the organizer of this challenge. TEXTURINGMost of the textures that needed dirt, like the concrete wall, the window frame, railing, back-wall panel, pool andconcrete, used the VrayBlendMaterial.
LIGHTING AND GIIn this scene I only used VRay Sun for the lighting. Main grass: Blender. Artwork Submission.