
wearable comp
By: Steve Mann and Chris Aimone Electric eyeglasses Traditional (analog, optical) eyeglasses modify light by refraction, whereas the next generation of eyeglasses, called "EyeTap" devices, modify light computationally. In the future, instead of having to get new lenses ground, our eyeglass prescriptions will be downloaded over the Internet. These "digital" eyeglasses will provide users with many enhacements over traditional eyewear.
italian_design/
Head Mounted Displays Archives
I will be maintaining my libraries here: http://bit.ly/pATDBi I am the lead developer for libraries that ship with the Wiring distribution. As per version 1.0 - Wiring will support Arduino boards. You are welcome to check it out! http://wiring.org.co/download/ Button Library for Arduino Author: Alexander Brevig Contact: alexanderbrevig@gmail.com
playground - Button Library
SpiffChorder
A few details from decades of daily wear 1) Background (slowly I am trying to gather together and organize what I have been doing with wearables all this time): Wearable Electronics biofeedback devices 1978
What am I wearing? [Computer Science @Vassar College]
first image examples of a wearable computer headsets by prof. m.asahiko tsukamoto at kobe university ( source ) since the dawn of the computer age, people have dreamed of wearable computers directly integrated with our bodies. in these scenarios, the computer would no longer sit on our desks, but be incorporated into our clothing or worn on the body like a pair of glasses. these wearable computers would help us with daily tasks with their technological power, as if they were a sixth sense. proponents of this idea have even gone so far as to suggest embedding computers directly into people, fusing man and machine to create cyborgs. while these dreams may sound far fetched, they are slowly turning into a reality thanks in part to research, technological advances and the public’s fascination with computer-augmented humans.

