background preloader

Ux

Facebook Twitter

Fluid Project Wiki - Fluid Project Wiki. The Fluid wiki is the primary hub for project work at all stages of Fluid projects.

Fluid Project Wiki - Fluid Project Wiki

The wiki acts both as an archive to older work, as well as an active working space for presenting, discussing, and refining ideas and drafts. For information on getting involved, visit collaborate » Daily Standup Meeting. Plasq.com - Comic Life app. Rules of the Red Rubber Ball: Find and Sustain Your Life's Work: Books: Kevin Carroll. Mental Model Building Step by Step. A year ago I was casting about for a new example to use in my mental model presentations.

Mental Model Building Step by Step

I wanted something that was more globally applicable than a kitchen remodel, which was our old example at Adaptive Path. (Imagine someone living in a tiny Tokyo apartment trying to make sense of the task flow supporting the planning around custom kitchen cabinets!) I wanted a topic that was engaging, so that people would be interested. I wanted an example I could present to information architects in India or Thailand, should the time come. ##Mental Model Diagrams But first, let’s take a step back. With each interview, though, you must remember you have defined the scope as “get ready for *work*.”

Sometimes the scope of a mental model might be broad enough that you could nest another mental model within it. My mental model diagrams are horizon charts that look like city skylines. The complexity of my choice became evident the first day. So, what are you doing tonight? Boxes and Arrows: The design behind the design. Open Source Usability: The birth of a movement. The last few months have been an exciting time for open source usability.

Open Source Usability: The birth of a movement

Here is a first hand story of what has been happening, some photographs and reflections. This article is divided into three parts. Part 1: Some recent developments Part 2: The issues around open source usability Part 3: Why you should care, and how to get involved PART 1: SOME RECENT DEVELOPMENTS I first became interested in the usability of open source software (or the lack of it) while still at UC Berkeley around 2000. I did some work (actually my students did the work!). Eugene at BayCHIForward to November 2004. User Experience Design June 2004. June 21, 2004 I've been practicing information architecture since 1994, and from Gopher to Google have seen dramatic changes in the landscape of organization, search and retrieval.

User Experience Design June 2004

Through these ten tempestuous years, I've found the infamous three circle diagram to be a great tool for explaining how and why we must strike a unique balance on each project between business goals and context, user needs and behavior, and the available mix of content. Figure 1. The Three Circles of Information Architecture While this diagram was conceived with IA in mind, it's equally useful for explaining UX.

Facets of the User Experience When I broadened my interest from IA to UX, I found the need for a new diagram to illustrate the facets of user experience - especially to help clients understand why they must move beyond usability - and so with a little help from my friends developed the user experience honeycomb. Figure 2. Here's how I explain each facet or quality of the user experience: Useful. A Big Hive.