gdit

FacebookTwitter
flash

iphone

CSS3

cross-platform

http://www.ibm.com/developerworks/xml/library/x-html5mobile3/?ca=drs

Creating mobile Web applications with HTML 5, Part 3: Make mobile Web applications work offline with HTML 5

08 Jun 2010: Added links to Part 4 of this series in About this series, Summary, and Resources sections. 29 Jun 2010: Added links to Part 5 of this series in About this series, Summary, and Resources sections. About this series HTML 5 is a very hyped technology, but with good reason. It promises to be a technological tipping point to bring desktop application capabilities to the browser. As promising as it is for traditional browsers, it has even more potential for mobile browsers.
http://37signals.com/svn/posts/2603-heres-what-weve-learned-about-doing-ui-for-mobile-web-apps-with-html5

Here’s what we’ve learned about doing UI for mobile web apps with WebKit

Lately, we’ve been exploring ways to offer web apps that perform like native apps on mobile devices. For this short sprint we targeted mobile WebKit browsers—especially the default browsers on iOS and Android—because of their widespread use and excellent support for HTML5 and CSS3 . Here are a few things we’ve learned along the way: Browser differences Targeting WebKit browsers specifically lets us make liberal use of -webkit extensions to CSS3 (as seen in the spinner animation we shared recently ).