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Pyc/weblog» Blog Archive » graphical relationship script sequencer. This is my attempt to create a graphical relationship script sequencer modeled after Maya DAG node system and Rhino Grasshopper scripting in comparision would be slower than Maya C++ API or Rhino C#/vb.net SDK, but its a very quick way to test logic and ideas image shows a study of tracing related nodes from an end node The idea is that the result of this graph can be sent into Maya or other software that can execute scripts outside the software and Sketchup or other software with web scripting to internal scripting support.

Some updates on progess, on the Maya python/mel side it is found to be quite difficult to communicate between actionscript and python, while as3 can send things into python through either commandport or a python server in a thread, it has some problems recieving multiline results through TCP, some work is needed to reformat the results and send back on a set custom command. AS3 projector is required for socket connections. as3, DAG, directed acyclic graph, flash.

Pyc/weblog» Blog Archive » node graph. Having looked at other alternatives (i.e. html5 canvas, ajax, js with framwork), Flash wtih as3 is chosen for the UI for I have some experience with it a while back, also it has the ability to communicate with javascript and be embeded on web as well as standalone exe. From what I know there is no readily available framework/library. After seeing such progressive UI (as some would call) imbued in many of the current 3d applications (i.e. grasshopper, houdini, maya and max), I have decided to start this personal project to explore the inner workings of node graphs in general by making one as a script editor for maya (through as3 native socket or python socket as cgi) and possibly sketchup (through ruby webdialog to javascript to as3) Node graph is nothing new as a data visualisation tool or program extension. Directed acyclic graph. An example of a directed acyclic graph In mathematics and computer science, a directed acyclic graph (DAG DAGs may be used to model many different kinds of information.

A collection of tasks that must be ordered into a sequence, subject to constraints that certain tasks must be performed earlier than others, may be represented as a DAG with a vertex for each task and an edge for each constraint; algorithms for topological ordering may be used to generate a valid sequence. DAGs may also be used to model processes in which data flows in a consistent direction through a network of processors. Partial orders and topological ordering[edit] A Hasse diagram representing the partial order ⊆ among the subsets of a three-element set. Each directed acyclic graph gives rise to a partial order ≤ on its vertices, where u ≤ v exactly when there exists a directed path from u to v in the DAG.

Data processing networks[edit] Causal and temporal structures[edit] Paths with shared structure[edit] References[edit] Playmaker : visual scripting for Unity3D.

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Automated content sharing - tarpipe. Visual programming language. In computing, a visual programming language (VPL) is any programming language that lets users create programs by manipulating program elements graphically rather than by specifying them textually. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs (known as dataflow or diagrammatic programming)[1] are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. Definition[edit] VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages.

Visual programming environments provide graphical or iconic elements which can be manipulated by users in an interactive way according to some specific spatial grammar for program construction. Visual languages[edit]