Get flash to fully experience Pearltrees
<img src="http://makezineblog.files.wordpress.com/2011/05/ano_051111_montage.png" width="600px"> Recursion is an important programming technique that lends itself to a variety of areas, not least of which is creating interesting visual images.
From Processing to the Android Market [Tutorial]
Guide to Meshes In Cinder [Cinder, Tutorials]
For example, here is some code for a 30mm thin-walled cube:
It’s an old trick: generate a set of pre-blurred sprites and choose the right one to show (based on depth) to give the illusion of an expensive depth-of-field effect.
Grasshopper is a pretty cool guy.
M2: 09.11.2010/Benjamin Dillenburger : MAS CAAD ETHZ 2010-2011 · ITA(Institute of Technology in Architecture), Faculty of Architecture ETH ZurichM2: 09.11.2010/Benjamin Dillenburger Posted by mascaad2010 on Friday, November 5, 2010 · Leave a Comment
Capturing the dynamism and diversity of the MIT Media Lab - New identity by @TheGreenEyl #ProcessingIn 2010 MIT Media Lab approached TheGreenEyl and E Roon Kang to update their identity for the lab’s 25th anniversary. Previous identity components were designed in 1984 by Jaqueline Casey , but there never was an actual logo per se. The team developed an algorithmic logo using Processing (founded by Ben Fry and Casey Reas in 2001 while at the MIT Media Lab) in an effort to capture the dynamism and diversity of the MIT Media Lab.
Adaptive Materiality: Ongoing Research Project on Material Systems Affordances | Digital [Sub]stanceI have been working for the past seven months on a research project which was initiated during my postgraduate studies on exploring collective intelligence in regard with contemporary material systems .
Team HelioMet and the SunBloc project win the RIBA Silver Medal
Creating Contour Maps Creating 3d contour maps using heightmaps in processing. For some of our past projects we were in the need of creating 3d contour maps in Processing. A contour, or topographic map, uses contour lines which join points of equal elevation above a given level to show valleys and hills.