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I used to hate the idea of spec work. By saying this I’m not saying that I love the idea of it now, but I’ve come to accept that there will be companies that will do it and designers that love to participate. I’m in the minority though because designers near and far love to get in an uproar whenever they see a spec design contest happen.

The Drawar Design Gallery » Beautiful Designs - Page 1

http://drawar.com/gallery/
http://www.cretique.com/archives/5634 I dont know too much about this artist, His Deviant Art page only stated his age and country of residence, which is Germany. I love these profiles he created on native Americans. The portraits where all Drawn with Corel photopaint.

Blog Archive » Incredible Native American Portraits by Wendelin

http://www.fullyillustrated.com/portfolio/illustration/

Illustration | Fully Illustrated - The Portfolio of Michael Heald

This was my 3rd project with Haypi over in China, and yet again, it was ace! This time around they wanted me as the core concept artist to flesh out the style and overall look and feel of Haypi Dragons. The main gameplay mechanic of this game is similar to Worms in many ways, but is backed up with a giant MMO world and play structure. Its fantastically addictive! The guys at Haypi needed me to create the main characters, environment styling, animations, branding, UI styling and core menus. From here they took the project in house and expanded it into the monster game that it is.

Ge Ecomaginatio

http://www.notcot.com/archives/2008/02/ge_ecomaginatio.php Beautiful print ad campaign for GE’s Ecomagination … view the full set of the Blueprint Series after the jump. They are “all part of our blueprint for a better world”, covering water, solar power, home, wind power, and cleaner coal. What i like in particular with this campaign are the infographics overlayed on beautiful scenic national geographic-esque shots… with clear bold statements, they let you simultaneously appreciate the natural settings, why thinking about how to execute the diagrams. “Two-thirds of the world is covered in water.
http://www.3dcg.net/ Hello. I'm Stefan Minning, CG Artist and Developer. I develop shaders for 3D renderers, 2D plug-ins for compositing applications and I also don't mind getting my hands dirty working on the more artistic side of 3DCG production. Currently I'm employed as a programmer in Tokyo, Japan. On these pages I'd like to present you some of my work. To get started why not have a look at some of the projects I've been involved in?

Stefan Minning. CG Artist