Applis et sites gamifiés

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Onboarding Tool, New Hire, Team Building. Playmoolah - The Fun Way to Master Your Money. Conventional wisdom has it that sales people love competition.

Playmoolah - The Fun Way to Master Your Money

They want a challenge, beat their friends and colleagues, and be on top of the leaderboard. And sales managers constantly use carrots and competition, because this is what “motivates" sales agents. But is this true? Number Invaders - Multiplication and Division. The effectiveness of SPARX, a computerised self help intervention for adolescents seeking help for depression: randomised controlled non-inferiority trial. Adolescents suffering from depression can benefit just as much from specialised computer therapy as they do from one-to-one therapy with a clinician, a study published on bmj.com finds.

The effectiveness of SPARX, a computerised self help intervention for adolescents seeking help for depression: randomised controlled non-inferiority trial

Depression is common in adolescents, but many are reluctant to seek professional help. So researchers from the University of Auckland, New Zealand, set out to assess whether a new innovative computerised cognitive behavioural therapy intervention called SPARX could reduce depressive symptoms as much as usual care can. Un jeu vidéo comme antidépresseur. Qui a dit que les jeux vidéo étaient abrutissants ?

Un jeu vidéo comme antidépresseur

Parfois considérés comme facteurs d'enfermement, ils peuvent aussi aider les adolescents déprimés. La preuve : en Nouvelle-Zélande des psychiatres ont mis au point un jeu mettant en scène un monde imaginaire où le jeune doit sauver le monde du désespoir. Loin des clichés traditionnels sur les jeux vidéo, le jeu SPARX ne cherche pas à encourager à détruire pour le plaisir mais plutôt à apprendre aux adolescents à faire face à la dépression, sur la base d'une méthode thérapeutique dite comportementale et cognitive (CBT). Tout aussi important, ses concepteurs ont voulu créer un outil ludique et captivant pour des patients souvent réticents à demander conseil, ou agacés par les recommandations des adultes.

Dans le monde imaginaire présenté par SPARX, le joueur entre dans la peau d'un avatar qui détruit les pensées négatives avec des boules de feu pour sauver le monde du désespoir et du pessimisme. Tag Me - Expedia.com.au. Apps for Autism: Using Game Mechanics to Learn and Grow - Gamification Co. Imagine for a moment that you had no internal volume control.

Apps for Autism: Using Game Mechanics to Learn and Grow - Gamification Co

Everything you saw, heard, and felt was perceived by your brain at equal intensity–from the birds singing outside your window and the dripping of the faucet to the person giving you instructions. Imagine that you were unable to prioritize this information, to sort out the unnecessary or redundant images to focus on the information central to your needs and purposes. If you can do this, you’re on the start to understanding what a person with autism experiences on a daily basis. Yuan Kai, an art student at Edinburgh College of Art, understands this. Le réseau social Européen de jeux multijoueurs. Ribbon Hero 2. The 'Gamification' of Personal Finance. Most consumers know they ought to pay down debt or save for a rainy day.

The 'Gamification' of Personal Finance

In reality, though, many people don't. "Gamifying" personal finance—that is, using game mechanics to reward positive behavior and educate players about money in a fun format—is one strategy for bridging that gap between what people know they should do and motivating them to actually do it. Favortree. FavorTree - New App Uses Gamification For Social Good. Stack Overflow. Busification. Murder At The Met [Gamification App]: How A Cambridge Firm Is Helping Museums With Digital Storytelling. Play the storyline trough the city. Learn Japanese Online: Vocabulary and Kanji Building - JapaneseClass.jp. Is Cool : Jouez, échangez, collectionnez. Beintoo.com. Teemo App Turns Exercising Into A Travel Game. Runkeeper and Nike+ are fantastic tools for people who are already exercising as a habit, but how do you get someone who’s inactive off the couch for the first time--how do you make exercising appealing to the undecideds, so to speak?

Teemo App Turns Exercising Into A Travel Game

Teemo is a new, free iPhone app by Bonnier R&D and Ammunition that takes short interval exercises and places them in the context of worldwide adventure. It’s designed, not for the athlete or the would-be athelete, but for the masses of the rest of us. Teemo :: Fitness fun with friends! 5 Apps That Reward You Just for Using Them. It turns out you can be rewarded for watching television, going shopping or buying music from the iTunes store.

5 Apps That Reward You Just for Using Them

In fact, you can collect points with the punch of a button on your iPhone or Android smartphone and redeem those points for gift cards, discounts, and gadgets like tablets. How's this possible? Apps, of course. Les fondateurs de Twitter sur le point de lancer Lift. En août dernier, les fondateurs de Twitter, Tony Stubblebine et Jon Crosby, avaient annoncé qu’ils travaillaient sur un nouvelle start-up, baptisée Lift.

Les fondateurs de Twitter sur le point de lancer Lift

Le projet restait à l’époque encore très mystérieux. Il semblerait désormais que celui-ci se précise, comme le souligne le blog d’Adrien Pepin, et soit sur le point de se lancer. Kontest - Build your promotions on Facebook, the Web and mobile devices. GetGlue: Check-in to tv, movies and music. Fidall vs FidMe : à qui confier sa fidélité ? Par Fabien Publié le 23 août Voir dans iTunes.

Fidall vs FidMe : à qui confier sa fidélité ?

What do YOU want? Microtask. Fanplayr: Social Gamification Gains Momentum in the Retail Channel. Onefeat - Play life. Level up. DigiSchool : Applications éducatives.

Identified | Welcome. [Gamified App] Zurmo’s Game-Face Aims To Make CRM Fun and Boost Usage. Newsroom | Cigna Adds Gamification Challenge to Coach Calhoun’s Annual Cancer Ride and Walk: Burn Calories/Burn Cancer. BLOOMFIELD, Conn., June 04, 2012 - Global health service company Cigna (NYSE:CI) is launching a new challenge as part of its annual sponsorship of the Jim Calhoun Cancer Challenge Ride and Walk : burn calories for cash to fight cancer.

Newsroom | Cigna Adds Gamification Challenge to Coach Calhoun’s Annual Cancer Ride and Walk: Burn Calories/Burn Cancer

Burn Calories to Burn Cancer: At the June 9, 2012 Calhoun Cancer Challenge, Cigna will provide 50 walkers with Fitbit Trackers to measure their steps, distance walked and calories burned, and then Cigna will match the walkers' total calories burned with a cash contribution of $.50 per calorie. (Photo: Business Wire) Clemtek. RedCritter - It's Game-on for Business. Increase Workplace Morale, Employee Engagement, & Happiness with Workitywork. Social Performance Management Platform for Goals, Feedback and Recognition | Rypple.

Solve Puzzles for Science | Foldit.