Games as transformative works. 1.
A deceptively simple question [1.1] With the U.S. release of the Nintendo Wii in 2007, a series of commercials were launched that depicted two Japanese salarymen—clad in suits and driving a tiny car—knocking on the doors of Americans. You Played That? Game Studies Meets Game Criticism. At the 2009 Digital Games Research Association conference, I participated in a panel organized by David Thomas, "You Played That?
Game Studies Meets Game Criticism. " The other panelists were William Huber, Margaret Robertson, and José Zagal. The panel posed the following question: What is game criticism? How should the academy claim its place alongside game journalism as a productive voice in game criticism? imlportfolio.usc.edu/ctcs505/mulveyVisualPleasureNarrativeCinema.pdf. This Man Has a Train, an Army of Artists, and an Entire Nation for a Gallery. Human Rights Videos. The Grey Ones, a live performance by the illusory trio WIFE. INSTALL:WeHo and Phyllis Navidad in conjunction with We Open Art Houses (WOAH), MKL Gallery, and FruitFlyLife proudly present The Grey Ones, a performance by illusory LA artist trio WIFE.
Combining surrealist animations with original choreography, costumes, and music, WIFE is an all sensory theatrical experience. Utilizing dance as a vehicle for storytelling, The Grey Ones juxtaposes live projection mapping with ephemeral, fluid movements and statuesque, saintly silhouettes to create a narrative on the evolution of time. Premiering at the 2011 TEDxSoCal event and later airing on The Creator’s Project, The Grey Ones features an original score from electronic music artist Amon Tobin. WIFE has been featured at The Getty's Pacific Standard Time, Santa Barbara Contemporary Arts Forum, Honor Fraser, Human Resources, Pieter Performance Space, Los Angeles Contemporary Exhibitions (LACE), and more. Link: Address: Opinion: Let's Play crackdown is an attack on game culture.
Gamasutra news editor Kris Ligman believes more will be lost than a few silly videos if game studios like Nintendo continue to crack down on Let's Play videos of their work.
Let's Plays: They're videos of captured game footage, usually with voice commentary. Occasionally interesting, often terrible. What more needs to be said? A lot, actually. Recently, Nintendo claimed the rights to an untold number of Let's Play videos on YouTube, taking over ad revenue which previously went to uploaders. Prosthetic Knowledge Picks: Net Artist Music Videos.
The latest in an ongoing series of themed collections of creative projects assembled by Prosthetic Knowledge.
This edition brings together music videos by artists for whom the internet is a primary medium. Rosa Menkman, 03: Karate aka ☵ ☲ // 010 101 // kǎn lí. GIF extract from music video for Little Scale. The terms "net art" and "music video" are, while useful, close to becoming retronyms. Artists Re:Thinking Games. Editors Ruth Catlow, Marc Garrett, Corrado Morgana.
Digital games are important not only because of their cultural ubiquity or their sales figures but for what they can offer as a space for creative practice. Games are significant for what they embody; human computer interface, notions of agency, sociality, visualisation, cybernetics, representation, embodiment, activism, narrative and play. These and a whole host of other issues are significant not only to the game designer but also present in the work of the artist that thinks and rethinks games. Code to Joy: The School for Poetic Computation Opens. Taeyoon Choi, one of the school’s instructors, will teach “The Poetics of Circuitry.”
These notes are from a similar course he teaches on how to control a physical pixel using electronics. New computer science graduates jumped by nearly 30 percent last year, and a bevy of professionally oriented programming courses have erupted to teach start-up ready skills like, “How to Build a Mobile App.” So it makes sense that programming is widely considered to be this generation’s “Plastics” — a surefire professional skill that can bring success, security and maybe even stock options. War. The Body by Shelley Jackson. Inventing Interactive » Myron Krueger. DESKTOP IS * DESKTOPS. Remedy For Information Disease. EASYLIFE.ORG. "Interactive Cinema" Is an Oxymoron, but May Not Always Be. dm.ncl.ac.uk/courseblog/files/2010/02/softwarestudies.pdf. sro.sussex.ac.uk/1402/1/01266302.pdf.
And now the history of the scroll bar ...) www.alessandroimperato.com/AlessandroImperato.com/Theory_files/New%20Media%20Caucus_%20Live%20Cinema%20Summit_%20%20Review_Imperato.pdf. Golan Levin: Art that looks back at you. Aspen Movie Map. Richard A. Bolt : Put-That-There Demo. New “Brainpainting” system is proof-of-concept for interacting with our computers by thought alone - Quartz. Amplifiers for the human brain, designed to allow people with paralysis to interact with the world, aren’t the most easily understood technology.
Jeff Han on TEDTalks. Jeff Han is a research scientist for New York University’s Courant Institute of Mathematical Sciences .
Here, he demonstrates, for the first time publicly, his intuitive, “interface-free,” touch-driven computer screen, which can be manipulated intuitively with the fingertips, and responds to varying levels of pressure. (Recorded February 2006 in Monterey, CA. Duration: 09:32) Get TED delivered:Subscribe to the TEDTalks video podcast via RSS >>Subscribe to the iTunes video podcastSubscribe to the iTunes audio podcastGet updates via Twitter >>Join our Facebook fan page >> Subscribe to the TED Blog >> Jeff Han: Unveiling the genius of multi-touch interface design (standing in front of flat table level screen showing a grid) Augmented Surfaces: A Spatially Continuous Workspace. Real-world game interface - Twinkle : DigInfo. PC Magazine. Douglas Engelbart’s Unfinished Revolution.
Douglas Engelbart : The Mother of All Demos (1/9) As We May Think - Vannevar Bush. As Director of the Office of Scientific Research and Development, Dr.
Vannevar Bush has coordinated the activities of some six thousand leading American scientists in the application of science to warfare. TGarden Summary (2001) Christa Sommerer & Laurent Mignonneau: A-Volve, 1994-97. Paul Virilio. Two attitudes are possible with respect to these new technologies: one declares them a miracle; the other—mine—recognizes that they are interesting while maintaining a critical attitude. The imminent home installation of domestic simulators and virtual space rooms for game-playing, poses many questions, and in particular this one: "What is a game once the virtual invades reality? " There are two ways of understanding the notion of play: playing cards, dominos, checkers; or the play of a mechanical part when it is loose in its housing.
Expecting. Click the bear to play with Charlotte. Expecting A stop-motion interactive installation Isobel Knowles and Van Sowerwine with Liam Fennessey. Music by Finn Robertson. September 2003 Black Box, Melbourne Part of the Experimenta House of Tomorrow exhibition. David Rokeby - Very Nervous System, Interactive Environment 1986-