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Ilustração e desenhos

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Digital Brushes. Character Design References (characterdesigh. Creative Uncut - Video Game Art & Pictures. ColoRotate. Values; Thinking Globally Acting Locally | Studio Bowes Art | Studio Bowes Art. I’m continually humbled by how much I don’t know. Every once and again I get to where I start thinking that I’ve really got a handle on this “illustration-thing” and sure enough, out of left field will come some great bit of information and I find myself scratching my head thinking, “Why didn’t I know this before!” That’s the way it is with Local Values. Summary: What are Local Values? What is a Value Pattern? How can these help me to create stronger Illustrations?

From humble beginnings. A few notes before we start; First, I was recenlty invited to give a presentation at a watercolor class, and I wanted to show examples of the value of a local value study, so I worked up the fun sketches you are seeing here. Hammering the sketch into shape. Learning What I Didn’t Know Let’s start with my basic misunderstanding about a Value Studies, I had always thought of a Value Study as describing how the light hit the subject and the scene. “We’re with the band.” What are Local Values? Try It Conclusion: PSG Art tutorial. Foreword I believe there is logic behind why a picture works or not. I also believe that humans are meat machines, and that one day computers will be able to emulate humans and what we do. Since logic can be formulated into rules, guidelines and theories, these can be shared. I will attempt to do so here.

Note that I have just empirically deduced the theories I present here, and that I'm a highly fallible meat machine. At some point a painting is good enough and our personal preferences and limited human cognitive and intellectual abilities will not notice or care about imperfections. Many rules also play against each other and may cancel each other out, or become invalidated because of a stylistic approach .

The far most useful critique I can give developing artist is: Practice. Updates 2012 May02: Clarified stuff in the Terminology section. Table of contents Licence This tutorial is, in its current form, free to translate and 'mirror' in that form. I guess this licence comes pretty close: Ctrl+Paint - Digital Painting Simplified. 42 Free Online Magazines for Designers. Art and design magazines are designers close companion.

Not only it feeds us with latest trends and news in the design industry, it’s also a good source of inspiration, particularly useful for those who hit the design block frequently. Just in case you weren’t aware, there’s a huge pool of free magazines on the net related to the design field; we meant those softcopy magazines you can either browse online or download (.PDF, .SWF) for offline viewing. Not only they have high quality content, each issue released is also free. Eye Magazine A very artistic and well-curated magazine, Eye has everything that a professional designer or a design student looks forward in a graphic design journal. Additionally, Eye Magazine informs you about the ongoing and upcoming events like design summits, workshops, exhibitions and talk sessions related to the graphic design and visual culture taking place all over the world.

Frequency: Quarterly Idea Magazine Slanted Frequency: Biannually Creative Review net. Tutorial: O Feiticeiro e o Dragão | Bebop Artes Blog. Esta pintura digital foi feita especialmente para o blog pelo Alexandre Koyama, do Imaginario Studio . Veja o que ele tem a dizer e confira o passo a passo da ilustra! “Sempre achei fascinante e intrigante o poder de comunicação que existe entre as imagens e as pessoas, e talvez seja esse o motivo pelo qual a arte me atraiu. Podemos contar hístórias, criar mundos e personagens e tudo mais que pudermos imaginar. Essa é a parte do processo que mais gosto. Mas para convencermos alguém de nossas fantasias, precisamos superar obstáculos técnicos do desenho, e a partir de hoje tentarei mostrar um pouco de meu processo criativo para vocês.”

“Comecei o desenho blocando as formas essenciais e utilizando silhuetas, sem me ater aos detalhes. “Direcionei o ponto focal principal da cena, iluminando a áreas entre o feiticeiro e a cabeça do Dragão, e coloquei na penumbra outras partes como o penhasco e as pernas da criatura para tirá-las do foco.” E aí, gostaram? Burne Hogarth - Dynamic Anatomy (in English) Bodies-in-motion. 30 second sequences from BiM Not long ago, I had twelve artists from Natural Motion (of Morpheme and Clumsy Ninja fame) into Somerset House, my home away from home, for a four day anatomy workshop.

At the end of each day we would take about 20 minutes to draw from the Bodies in Motion library. sketching from BiM We made extensive use of the timer for gesture drawing. Timelapse of a sequence of 30 second poses. SenshiStock on deviantART.