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Sorry HTML 5, mobile apps are used more than the web — Mobile ... The virtual business: Doing deals in your pyjamas. 4 March 2011Last updated at 00:11 By Fiona Graham Technology of business reporter, BBC News Blue sky thinking: Running a virtual business could mean that when you have an internet connection, you're at work Sitting at your office desk, squinting in the direction of the distant window as you work through the post-lunch slump, do you dream of starting your own business and being your own boss? But then you think of the cost of starting your own business - the cost of office space, IT infrastructure, staff, and realise you just can't afford it. Or can you? Running a business from home is nothing new.

Friends Jamie Waldegrave and Chris Huey met at university in Durham before taking jobs in the financial services industry. In October they quit their jobs and decided to start their own business. So far uptake has been promising, says Mr Waldegrave. "We've been really pleased with the response," he says. Chris Huey (left) and Jamie Waldegrave say operating virtually was their only option Pyjama party. Expert Explains Why E-Books Are So Expensive. Why Do eBooks Cost So Much? (A Publisher's Perspective) At least once or twice a week someone asks me, “So why do eBooks cost so much?” This is a fair question. After all, digital publishing eliminates the costs of physical manufacturing and distribution. What expenses do publishers have left? Photo courtesy of ©iStockphoto.com/Franck-Boston As it turns out, plenty. If you are just getting started with Evernote, I suggest that you buy Brett Kelly’s remarkably practical e-book, Evernote Essentials, Second Edition.

Let me begin by putting things in perspective. While Amazon is currently buying these books from some publishers at a discount off the physical retail price of the book, this will ultimately change. Second, physical manufacturing and distribution expenses cost less than you think. In addition, publishers have to incur at least three new costs: Digital preparation.

As a result, I don’t expect eBook retail prices to come down any more. Question: What questions do you still have about eBook pricing? Transparency International: Some Amazing Facts about Corruption ... Spectrum: A Futurist Looks Back to the Present. Right now, things are happening out there. I know, because I can hear the buzz of terabytes in the ether. If I listen closely, I can hear the singing of flying tweets, and if I squint I can see the haze of raging blogs. There is a melody and a dance there that I might discern, and if I could, I would know what is happening right now. I confess that I used to be a futurist. I would predict things, and people would sometimes pay attention as if I really knew something about what would happen in technology. I was seldom right. But in the futurism business you’re rarely found out, because by the time the future arrives, people have forgotten your misguided predictions.

However, through the years I have gradually come to appreciate that the really important predictions are about the present. A century ago, ”now” lasted about a week. How the world has changed! Spectrum: Real-Time Search Stumbles Out of the Gate. Real-time search is trending. Late last year, Google and Microsoft rolled out much-anticipated real-time search engines, with Yahoo hard on their heels.

A plethora of smaller start-ups offer services from Twitter searches to more comprehensive info grabs. But early results are in, and so far these engines aren’t skating straight 6s. ”So far, I’ve been pretty underwhelmed by the real-time search efforts,” says blogger and tech expert Robert Scoble. Search Engine Land editor Danny Sullivan also cautions in a blog post that while the idea of real-time search is exciting, ”search engines are acting a bit like cats getting a sniff of catnip.

They’re high on real-time search and acting kind of crazy.” In a nutshell, real-time search means finding, indexing, and displaying in a search window any results that have just been posted to the information ether—be it a 140-character tweet, a status update on Facebook, a new blog entry, a photo, or even a news article. Enter real-time search. Spectrum: The End of Gold Farming? Right now, thousands of gamers are doing menial jobs in their virtual worlds.

And they're earning a living. The process of contracting out a game's drudge work for real money is called "gold farming. " This happens in the games that involve thousands of characters at a time, interacting in an online universe that players inhabit over the course of months or even years. Some tasks, such as gathering up virtual gold pieces, swords, and magic wands, can be done by any novice player who puts in the time. In other cases, you can hire a master player to surmount a game's challenges and raise your character to a higher skill level. By any standard, gold farming is big business. Yet the future of gold farming is uncertain. Edward Castronova, a virtual worlds economist at Indiana University, says it was Blizzard Entertainment's 2004 hit game World of Warcraft that turned the gaming industry on its head. "Teens are cash poor and time rich," says novelist and celebrated blogger Cory Doctorow.

4 Tips for Writing SEO-Friendly Blog Posts. This post originally appeared on the American Express OPEN Forum, where Mashable regularly contributes articles about leveraging social media and technology in small business. In addition to writing for their human readers, web writers and bloggers have to consider the digital web crawlers employed by search engines like Google. Your business can't skip the task. Since most would-be readers use search engines to find blog posts, you need to make sure that Google ranks your site highly when those readers search for terms related to your business and the content you're writing. You could spend thousands of dollars to have a search marketing firm optimize your business's blog for search engines, but chances are that you can learn a lot of the fundamentals yourself, saving yourself a lot of money as long as you have the interest and the time. 1.

When Google reads a website to index it, it reads the code directly, not the snazzy presentation that humans see. 2. 3. 4. Livro Virtual. XKCD-Inspired Cartoon Maps the World's Social Networks [PIC] This cartoon map shows the relative sizes of social networks based on real 2010 user data, and does so in a quirky and amusing way.The quirky and amusing aspect is hardly surprising, because this map — titled the "2010 Social Networking Map" — was inspired by geeky-yet-popular web comic XKCD's once sort-of-viral "Map of Online Communities. " The original was made based on the whims of XKCD's author, but marketing firm Flowtown took the idea and ran with it for this 2010 variation, sizing the various regions (each named after a social network) based on info collected or published by USA Today, Alexa, Compete and other sources.

The firm also provides commentary on trends with its humorous names — for example, the "Former Kingdom of MySpace," the "Receding Glaciers of AOL and Windows Live," the "Rising Island of Google Buzz" and the "Land of Defunct Social Networks. " La Nobiltà Nera. - Pagina massoneria Prima di addentrarsi di più nel "grande quadro", dobbiamo fare una piccola deviazione per rendere le cose un po' più chiare. Debbo ringraziare l'ex agente del MI6, il dott John Coleman, che ha condotto una ricerca straordinaria, per le seguenti informazioni. Lui è l’unico che abbia mai scritto qualcosa in inglese sulla "Nobiltà Nera", e nel continente americano è un pioniere in questa ricerca.

Ho incontrato il dott. Coleman personalmente, e posso dire che è sincero nella sua intenzione. Ma, sicuramente non sta rivelando tutto, come faccio io, per il semplice motivo che non vogliamo perdere le nostre teste. Il dott. Il dott. Si guadagnò il suo titolo facendo dei brutti scherzi, cosicché, quando la popolazione si ribellò contro i monopoli nel governo, come ovunque, i leaders della sommossa furono presto catturati ed impiccati brutalmente.

Come pure quelle famiglie che si trovano nell’albero genealogico dei Windsor (“Black Nobilita Unmasked Worldwide", dott. Science & Environment | New spark in classic experiments. There's a new spark of life in iconic experiments first done in the 1950s, on the kind of primordial "soup" that may have predated life itself on Earth. Ageing vials of chemicals have been discovered in a Californian lab, surviving samples from the legendary experiments performed by chemist Stanley Miller. They hold evidence that life may have born violently, in erupting volcanoes in the midst of a thunderstorm. Miller was just 22 years old and studying for his PhD when he carried out his original, groundbreaking experiments (under his University of Chicago mentor, Harold Urey). He wanted to test the current ideas for the origin of life, by striking electric sparks in a mixture of gases thought to resemble the atmosphere of the young Earth.

When Stanley Miller died in May last year, his former student, Jeffrey Bada, inherited his materials; including, it turns out, several boxes containing vials of dried samples from those 1950s experiments, and the accompanying notebooks. Estação espacial em jogo online é vendida por 330 mil dólares ... O recorde de objeto virtual mais caro já vendido acabou de ser quebrado por um usuário do MMORPG Planet Calypso , parte do universo do jogo Entropia, que comprou uma estação espacial por “apenas” 330 mil dólares (568 mil reais). Uma estação espacial que só existe em um jogo da Internet! Loucura ou uma amostra dos tempos futuros?

Erik Novak, o comprador da estação espacial, disse que comprar a Estação Espacial Crystal Palace foi uma oportunidade única e impressionante de investimento e ele espera recuperar o dinheiro rapidamente. Ele possui mais de dez anos como jogador de Planet Calypso e conhece muito bem o mundo virtual, que possui um sistema econômico funcional atrelado ao dólar. Novak espera ganhar muito dinheiro através dos ítens únicos que só podem ser encontrados em sua estação espacial, venda de propriedades, boate e cessão de direitos de caça e mineração. Link: MMORPG Operator Claims World Record For Most Expensive Virtual Object ($330k) (TechCrunch) Entropia Universe. Entropia Universe is a massively multiplayer online virtual universe designed by the Swedish software company MindArk, based in Gothenburg. Entropia uses a micropayment business model, in which players may buy in-game currency (PED - Project Entropia Dollars) with real money that can be redeemed back into U.S. dollar at a fixed exchange rate of 10:1.

This means that virtual items acquired within Entropia Universe have a real cash value, and a participant may, at any time, initiate a withdrawal of their accumulated PED back into U.S. dollars according to the fixed exchange rate, minus transaction fees; the minimum amount for a withdrawal is 1,000 PED. The Entropia Universe is a direct continuation of Project Entropia. Gameplay[edit] Cost to participate[edit] The game and all its planets can be downloaded and played for free, following an account registration procedure.

The game can be played for free, although spending money on the in-game currency allows significant additional options.