
Best of Today (8/11)
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A Firsthand Examination of the Google+ Profile Reporting Process
It's become popular lately to call for the elimination of software patents. Tim Lee at Forbes sounded the call last month ( link ), and this week Mark Cuban joined the chorus ( link ): "Because of software and process patents any company could be sued for almost anything.
The Case for Software Patents
I’m not a patent lawyer. I’m not even a lawyer. I’m just a software developer, and like every software developer, I’ve probably unknowingly infringed upon hundreds of patents while routinely doing my job.
Why software patents are not fixable – Marco.org
Digitally Fatigued, Networkers Try New Sites, but Strategize to Avoid Burnout - NYTimes.com
She found her apartment after sending a Twitter message to the founder of the Midnight Brunch supper club. That scored her an invitation and — after meeting the owners of the brownstone where the meal was held — the cellar apartment, too. As for the boyfriend, a founder of the Noble Rot wine club, she discovered him when she began following the Rot’s Twitter feed. Next week, they’re moving into an apartment in Williamsburg.Zynga Discloses $1 Billion in Available Credit for Making Acquisitions - Tricia Duryee - Commerce - AllThingsD
Blaming the tools: Britain proposes a social-media ban — Tech News and Analysis
Games are coming to Google+, bringing the new social network more in line than ever with Facebook. Google announced today the addition of games via e-mail to journalists and through a post on its blog , noting that it has already signed deals with a "select group of partners" to bring games like Angry Birds, Zombie Lane, Sudoku, Bejeweled Blitz, and more to the platform. But if you're the type who hates seeing Farmville updates in your friends' Facebook feeds or you cannot stand to get another invitation to Mafia Wars , you're in luck: Google says the games will be kept to a special area and "won't clutter the streams of those who aren't as enthusiastic."
Google+ gets games, but game-haters don't have to see them
Google’s move into videogames today should scare both Facebook and Apple, the two leading next-generation game platforms. In particular, what should be frightening is that Google is attempting to break today’s 30 percent cut that has become standard across both Facebook and Apple. In a video interview with reporters, Google+ Games Product Manager Punit Soni explained that initially Google will share 95 percent of the revenue from virtual goods sold with the developers and keep only five percent for itself. That confirms what I originally reported hearing from sources last month. Soni said it could change in the future, but pricing today will be based on the company’s new in-app payments platform, which charges five percent for microtransactions on the Web (unlike the 30 percent Google charges on Android). While it’s obvious how this might make Facebook uncomfortable, it should also worry Apple, if there’s enough pressure from developers to shift the standard to something less rich.
How Google+ Games Undercuts Both Facebook and Apple - Tricia Duryee - Commerce - AllThingsD
You board the train, find a seat and open the latest bestseller by your favourite author. The couple sitting opposite are having a conversation, and the driver announces that there will be a short delay to your journey, but you are so engrossed in your book that you are unaware of these sounds. In fact, you have become almost completely oblivious to your surroundings, and you fail to notice that the train is approaching your stop. You reach the end of a paragraph and, looking up from your book, see the train pulling out of the station… Everyday experiences like this show us that focused attention has a significant effect on how we perceive the world and, therefore, on what enters into our conscious awareness. This has also been confirmed in the lab, a particularly striking example being the " Invisible Gorilla " experiment, by psychologists Dan Simons of the University of Illinois and Chris Chabris of Union College, New York.
The illusion of attention | Mo Costandi | Science | guardian.co.uk
As longtime readers know, we occasionally like to check in with Sherwood Partners in Palo Alto, long known to industry insiders as “the undertaker” because its primary role is to efficiently shutter companies. Sherwood made a killing in the aftermath of the Internet bubble, closing down roughly 180 startups.

