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https://developer.mozilla.org/en/Gecko_Plugin_API_Reference/Plug-in_Basics#Windowed_and_Windowless_Plug-ins

Plug-in Basics - MDC

How Plug-ins are used Plug-ins offer a rich variety of features that can increase the flexibility of Gecko -based browsers. Plug-ins like these are now available: The range of possibilities for using plug-in technology seems boundless, as shown by the growing numbers of independent software vendors who are creating new and innovative plug-ins. You can see which plug-ins are installed on your system and have been properly associated with the browser by consulting the Installed Plug-ins page.

Drawing and Event Handling - MDC

https://developer.mozilla.org/en/Gecko_Plugin_API_Reference/Drawing_and_Event_Handling This chapter tells how to determine whether a plug-in instance is windowed or windowless, how to draw and redraw plug-ins, and how to handle plug-in events. When it comes to determining the way a plug-in instance appears in a web page, you (and the web page author) have many options. The content provider who writes the web page determines its display mode : whether the plug-in is embedded, or displayed in its own separate page.
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X-FRAME-OPTIONS

Ok, let’s imagine the use case: I have an iframe somewhere on my page, and when I click a link or a button I need to get the content of it (could be a textarea e.g.), and then do some stuff with it. It was easy to do this in IE, but for Firefox I struggled more, as I kept getting the “frame has no properties” error message in the console. And when I solved this I couldn’t get to the content.

Get the content of an Iframe in Javascript – crossbrowser soluti

http://roneiv.wordpress.com/2008/01/18/get-the-content-of-an-iframe-in-javascript-crossbrowser-solution-for-both-ie-and-firefox/

Manipulating video using canvas - MDC

The key bits to take away from this are: This document establishes two canvas elements, with the IDs c1 and c2 . Canvas c1 is used to display the current frame of the original video, while c2 is used to display the video after performing the chroma-keying effect; c2 is preloaded with the still image that will be used to replace the green background in the video. The JavaScript code is imported from a script named main.js ; this script uses JavaScript 1.8 features, so that version is specified in line 22 when importing the script. The doLoad() method is called when the XHTML document initially loads. https://developer.mozilla.org/En/manipulating_video_using_canvas#See_also

Using audio and video in Firefox - MDC

Multiple source files can be specified using the element in order to provide video or audio encoded in different formats for different browsers. For instance: This plays the Ogg file in browsers supporting the Ogg format. https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox
A Boolean attribute; if specified, the video will automatically begin to play back as soon as it can do so without stopping to finish loading the data. autobuffer Non-standard Obsolete A Boolean attribute; if specified, the video will automatically begin buffering even if it's not set to automatically play.

Video - MDC

https://developer.mozilla.org/En/HTML/Element/Video
http://kb2.adobe.com/cps/127/tn_12701.html

Flash OBJECT and EMBED tag attributes

This document lists the attributes of the OBJECT and EMBED tags used to publish SWF (Flash-enabled) content in HTML pages for display in web browsers. The attributes allow you to specify certain parameters that control the details of how and where Flash Player displays the SWF file in the browser. Information about including Flash-enabled (SWF file) content within web pages is also available in the TechNote OBJECT tag syntax | Flash (tn_4150). Required attributes The following attributes are required within the OBJECT and EMBED tags when adding a SWF file to an HTML page. The Publish command in Flash Professional creates HTML files with the required attributes specified for you.